The story of the development of Too Human is torrid and lengthy. Starting 10 years ago as a Playstation game, the title has since jumped platforms multiple times and spent a decade in development purgatory, slowly inching its way toward release. In 2006, a poor E3 showing netted the game a lot of flak, and Denis Dyack’s recent comments to the NeoGAF community have further stirred the pot. Dyack claims the game is epic, but Wired has a slightly different take.
The respected tech journal spent a weekend playing through a preview build of the full game, and while they definitely enjoyed some aspects, the experience overall was a disappointment. Chris Kohler points out that his biggest complaint is what a short game it is, stating, "If you’re so inclined, you can slam through Too Human’s campaign in a little more than 10 hours." For an RPG a decade in the making, that’s some pretty shocking news.
Kohler goes on to note the game’s abrupt ending by stating, "Just as the story is ramping up and we get a big revelation about Baldur (the main character), the game’s over. I was genuinely shocked when the credit roll began, as I felt sure there was so much more left." We know that Too Human is being planned as a trilogy, but if the first game’s development cycle is anything to go by, the cliffhanger ending won’t be good for a series that takes 30 years to complete.
There were some other complaints about the combat being repetitive and a lack of camera controls, but it’s not all bad news. Kohler really enjoyed the story that was in the game, citing great writing and tight editing coming together to deliver a memorable experience. He also greatly enjoyed the item collection and skill allocation systems, which give you a great deal of latitude of customization and enhancement options.
Overall, Kohler feels like the game is going to be one of those truly hit or miss affairs and he expects it "will garner a very wide range of review scores." So it sounds like you’ll either love it or hate it, so not much has changed on that front. We expect Denis Dyack’s impassioned, slightly nutty response any minute.













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