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Super Smash Brothers Brawl walkthrough Part 1
Posted by Nick24444, 74 days ago 26/02 15:56
  Super Smash Bros. Brawl
  Super Smash Bros. Brawl Reviews | FAQ | Achievements | ScreenShots
| Video | Super Smash Bros. Brawl Cheats | Boards | Buy Now

Head right past the jet flames. When you see the switch, hit it to

start some jet flames and kill the rocket enemies. Head right

through the breakable blocks, hitting the switch to drop blocks on

the flames to the right. Continue right and down the ladder. Head

right to fight some enemies, then head right past the flames. Watch

out for the launch pad and hit the switch to turn the jet flames to

the right off. Hurry past them and onto an elevator, beating the

enemies as they appear. At the top, fight the enemies but BE

CAREFUL as the room will collapse. Stay on the center platform to

avoid being crushed. After all the enemies are gone head up and to

the left. Destroy the rightmost blocks to get the key and head back

to the right to watch a cinema.

 

Choose your characters and fight off the massive wave of 50 enemies

in the next area. OMFG at the last two enemies. Break their heads

to make them show their weak spots, and try to fight only one at a

time.

 

Afterwards another cinema, then choose your characters again. Head

down as the screen starts to scroll. Take out the enemies or avoid

them, breaking the blocks on the right to keep going down.

Eventually you’ll make it to a shaft with spikes on the walls, so

just beat the enemies up as you descend. Go left and right to avoid

getting trapped on the elevator, and stay in the middle when the

walls start to close in. Afterwards wait for the floor to open and

fall further down. These platforms will fly up, so keep going down

until you reach the door.

 

At the next area just keep falling and watch out for the mines.

Don’t linger on the platforms here and watch for when the screen

starts to scroll when you get into the corridor at the bottom. Head

down avoiding or killing the enemies, going right and left with the

corridor until you reach the door at the bottom. Fall some more to

see another cinema and it’s time for another...

 

Boss Battle! - Boss #8

 

Again? Anyway, see the Boss List section for details on this guy.

Afterwards hooray, it’s time for cinema and the stage is done.

 

========================================

 

Stage 28 --------------------------SUB28

 

Stage 28 - Entrance to Subspace

 

Watch the friggin’ awesome cinema, then choose your characters.

Head right, beat the enemies. The screen will then start to scroll

right. Beat the enemies if you want, and when the screen stops

scrolling you have to beat the portals that appear. Afterwards, you

can either kill the enemies or move forward. When you move to the

right enough, you’ll face previous mini-bosses. Just continue going

right and beating any enemies that appear. Once you reach the

incline you know you’re done. Just head in the door to see another

cinema. Yay, stage complete!

 

========================================

 

Stage 29 --------------------------SUB29

 

Stage 29 - Subspace

 

This stage is crucial. Trophies will be scattered about of the

other characters. Everyone you pick up will be joined into your

party. Pick up everyone you find and search everywhere for these

trophies.

 

Watch the cinema then choose your characters. Head right, watching

out for the freezing enemies as they will kill you if you fall in

a pit. Head all the way to the right to find the door. (A character

is above the door on the far right).

 

Head up in the next area. Halfway up is a door which will allow you

to get 2 more characters. Watch out for the end, as flying enemies

will drag you all the way to the top and kill you. Head into the

door at the top. (Another character is to the right of the door)

 

Head right here and jump on top of the lit up platform. Continue up

and to the left, grabbing another character and continuing left.

Break the bomb square and go inside the door. Here you will pick up

another character, then hit the bomb square and QUICKLY grab yet

another character. Head back to the shiny platform area.

 

This time jump up on the lit up platform and head up and right.

Here you should go into the bottom-left door and pick up another

character, then roll past the mines and pick up another character.

Head back to the previous area and then go through the top right

door. Head right to the door, but first hit the bomb square and get

another character on the right. Then go through the door.

 

Grab the characters on the top left and right in this weird

spinning room, then go through the door on the right. Grab the

character and head right over the platforms quickly, then into the

door. Time for a cinema and a fight against a specific character!

 

Beat him then it’s stage over!

 

========================================

 

Stage 30 --------------------------SUB30

 

Stage 30 - Subspace (2)

 

Another character gathering stage.

 

Pick up the character on a platform just above you after the

cinema, then head right. Head right past all the bombs then grab

another character. Make your way past the second set of mines by

throwing something at them, then continue right and grab another

character in a mine-protected niche. Head right to the door.

 

Fall down at first, breaking the left bomb square, grabbing the

character, and continuing down. Break the left bomb square again to

get another character, then continue down. Break the right bomb

square this time to grab the character then continue down. At the

bottom beat the enemies that appear, and get ready because the

screen scrolls to the right afterwards. Head past all the enemies

until it stops scrolling, then defeat the enemies that appear. Head

right to grab another character and get in that door.

 

Head right using the launch pads if you want until you see a bumper

with a character above it. Hit the bumper then grab the character,

then continue right up over the ledge. Hit the bumper to the right

to get another character and watch the enemy die. Head right again

and skip the next set of enemies. Keep heading right and up, then

beat the enemies up there. The small ones will trap you and then

the tower enemy will shoot you, so be careful. Head right and grab

the next character then get in that door. Watch the cinema then

the stage is done.

 

========================================

 

Stage 31 --------------------------SUB31

 

Stage 31 - The Great Maze

 

Yay, final stage! Here is a giant maze of a level. Press start to

see your location in the maze.

 

I’d suggest you use the map I uploaded to GameFAQs to navigate this

maze, but here’s a decent description of what to do. Any door with

black smoke will have you fight a battle or boss battle.

 

There’s really not much you can say about this stage other than to

just go around defeating everyone. Then go through the final door

which is in a small room close to the upper right save/teleport

point. Use the map and avoid all the traps. I don’t have the

patience or stamina to describe the whole place.

 

Then watch a cinema and fight...

 

THE LAST BOSS BATTLE! - Boss #9

 

See the boss description for this battle. Good luck, and finish up

the adventure mode with style!

 

========================================

 

Orange Cube Locations -------------SUBOC

 

----------------------------------------

 

Stage 1 - Midair Stadium

 

None.

 

----------------------------------------

 

Stage 2 - Skyworld

 

1 - On a floating platform during the second part of the stage,

fairly obvious.

 

----------------------------------------

 

Stage 3 - Sea of Clouds

 

None - Be sure to enter all doors to get a crown.

 

----------------------------------------

 

Stage 4 - The Jungle

 

2 - The first is at the bottom of a shafter in the middle of the

first area. Just jump in the cannon to shoot down through the

blocks.

 

3 - The second is in the last area where you freefall. Stay to the

left and land on the ledge, then go through the door and there it

is.

 

----------------------------------------

 

Stage 5 - The Plain

 

4 - Man, this took forever for me to find. At the big wall of

breakable blocks, this cube is above the top right block off the

screen. Just break the top right block but not the one below it,

then do an up attack.

 

5 - Slightly hidden, at the end of the first area there is a shaft

that primids fall out of. Jump up and either fly or wall jump to

the door at the top, where this cube is.

 

----------------------------------------

 

Stage 6 - The Lake

 

6 - In the "first" area after the boss, after the second door that

leaves you under a ledge, go up and over the ledge to the left.

 

7 - During the raft ride, jump up to the door and go inside.

 

8 - Later in the raft ride jump up and break it.

 

----------------------------------------

 

Stage 7 - The Ruined Zoo

 

9 - After the sewer fight with the ball enemies, head up the ledges

to the right.

 

10 - After the first spring you come across, go over the building

in your way and drop down on the right side. Go in the door there.

 

----------------------------------------

 

Stage 8 - The Battlefield Fortress

 

11 - When you come to the second "bend" on the right, grab the key

at the top right and use it on the locked door to the right. Then

go right and enter the door.

 

12 - During the first mine area, go in the door in the small hole

in the floor. Ride the mine cart to the end to find the cube.

 

----------------------------------------

 

Stage 9 - The Forest

 

13 - Jump over the trees in the first area and head into the door

on the left at the bottom.

 

14 - In the second area, break the second set of bomb squares to

reveal the cube.

 

----------------------------------------

 

Stage 10 - The Research Facility

 

15 - In the first area (after the boxes) take the elevator up once

and head right. Over the small shaft is the cube.

 

16 - In the first area after you reach the "windmill" platforms,

step on the launch pad to fly over the gap at the top right of the

passage.

 

----------------------------------------

 

Stage 11 - The Lake Shore

 

17 - During the scrolling right section, it is directly in your

path.

 

18 - After the mine cart ride, head up the ledges and left to break

the blocks to reveal a door to the cube.

 

19 - After the three locked doors, kill the floating enemy that

appears to reveal a door.

 

20 - In the last area, it’s staring at you.

 

----------------------------------------

 

Stage 12 - The Path to the Ruins

 

21 - After the small pits in the first area and the falling ledge

you’ll see it.

 

22 - After all the fire jets in the second area, instead of falling

down jump up on the ledge and take out the flying enemies with

swords. Then jump up to the left to find the cube.

 

----------------------------------------

 

Stage 13 - The Cave

 

23 - After the floor rises up and you have to escape to the left,

wait for the next ceiling to fall completely. Get on top and head

up and to the right for a door to the cube.

 

24 - During the third ceiling’s fall (the one with no floor), this

cube is on a ledge at the bottom left.

 

25 - At the VERY end of the stage, during the incline where rocks

are rolling towards you, hit the switch to open a door just to the

right of where the rocks fall.

 

----------------------------------------

 

Stage 14 - The Ruins

 

26 - During the right scrolling area, this cube is on top of the

second breakable wall.

 

27 - In the third area, watch for the Roturret (spinning enemy).

Kill it then hit the right switch to reveal a door. Go in then make

it under the closing gate to find the cube.

 

----------------------------------------

 

Stage 15 - The Wilds

 

28 - After the "cave" in the first area jump up the ledges and go

through the door on the right. Then climb the ledges for the cube.

 

29 - After leaving the previous cube’s location, continue forward

until you reach a breakable wall with this cube behind it.

 

30 - During the barrel section, take the rightmost barrel to land

next to a door that leads to the cube.

 

----------------------------------------

 

Stage 16 - The Ruined Hall

 

None.

 

----------------------------------------

 

Stage 17 - The Wilds (2)

 

31 - Where there are three elevators in the first area, go up in

the middle elevator, then after the left elevator passes you go

left and drop down to the door.

 

32 - After the ladder at the end of the stage, head left.

 

----------------------------------------

 

Stage 18 - The Swamp

 

33 - Jump on the first leaf in an updraft and stay on until you see

a passage on the right that contains the cube.

 

34 - During the scrolling up section with ladders, go in the door

on the left. Use the updraft and get to the top right ledge, where

a cube resides.

 

35 - After the barrels area, jump on the first set of "inclined"

springs to see the ledge with the cube on it.

 

----------------------------------------

 

Stage 19 - The Research Facility (2)

 

36 - During the dark area at the beginning, then after the ladder

leading down hit the switch and drop down to the left quickly to

enter the door with the cube.

 

37 - At the downward platform section, on the third descending

platform jump to the ledge on the left and blow up the wall to

reveal a door to the cube.

 

38 - At the end of the teleporting section, at the bottom of the

shaft on your way back to the main room.

 

----------------------------------------

 

Stage 20 - Outside the Ancient Ruins

 

39 - Climb the breakable ledges after the ladder in the first area

to find a door leading to this cube.

 

40 - Right next to the previous cube.

 

----------------------------------------

 

Stage 21 - The Glacial Peak

 

41 - During the second area, this cube is on the right after the

platform ride and moving ice section.

 

42 - When the barrel blasts you up, move right to land on a ledge

with a door. The cube is inside.

 

43 - Enter the obvious door on the right side during the climb. In

the small area, a block of ice is protruding into a pond to protect

the cube. Grab a metal box above you and dive down into the water

to make it under the icicle.

 

----------------------------------------

 

Stage 22 - The Canyon

 

None.

 

----------------------------------------

 

Stage 23 - Battleship Halberd Interior

 

44 - In the first area (other than the stupid joke room at first)

stay to the left of the falling blocks to find a switch. Hit the

switch to reveal a door to this cube (it’s behind a wall, just hit

the bomb square).

 

45 - A little tricky. In the room with 3 portals to destroy, at the

bottom right portal there is a ledge to the right. Get on the ledge

and jump THROUGH the right wall to the door. Watch out for the ice

enemies and grab the cube at the end of the passage.

 

46 - At the bottom of the ladder in the room with the three portals

to destroy, it is on the left (I think, maybe right, but still

pretty obvious).

 

47 - In the room where you must kill all the enemies, bounce off

the springs in the top right area to reach this cube.

 

----------------------------------------

 

Stage 24 - Battleship Halberd Exterior

 

48 - UGH. Finally figured this one out. In the second area (after

the platforms with no enemies) jump up to the orange ledge. Move

past the first mine and then watch the next two mines moving

vertically. There is a small crack above the second one, so you

must detonate the mine when it is close to that crack. The cube is

then revealed.

 

49 - At the last area when you can go up or down, go up to ledge to

the left with the cube.

 

----------------------------------------

 

Stage 25 - Battleship Halberd Bridge

 

None.

 

----------------------------------------

 

Stage 26 - The Subspace Bomb Factory

 

50 - Go down the elevator from the start three times and head left.

Go in the door and kill the enemies to reveal the cube.

 

51 - At the right elevator, go ALL the way up to the top and head

left into the door. Fly or wall jump up to the top of this shaft to

find the cube.

 

----------------------------------------

 

Stage 27 - The Subspace Bomb Factory (2)

 

52 - Enter the door on the windmill after you fight the rocket

enemies on a previous windmill. Here there are some green boxes and

another windmill, but the cube is hidden. Jump on the springs and

jump at the top of the vault to land on a hidden ledge. Attack down

to break the box and the platform you’re standing on, so the

contents of the box will fall.

 

53 - When opening the blue/red/green door, reach the blue switch. A

shaft is to the left, and you must fly or wall jump up to the top

of the shaft to reach a door. Inside is a bomb square to reveal the

cube.

 

54 - In the area with a switch to activate blue flames to kill some

rocket enemies (third area I believe), climb up the ladder and head

left across some platforms. Hit the switch to turn off the jets and

head further left to find the cube.

 

----------------------------------------

 

Stage 28 - Entrance to Subspace

 

None.

 

----------------------------------------

 

Stage 29 - Subspace

 

55 - After the pink swings, go in the door. The cube is at the very

bottom.

 

----------------------------------------

 

Stage 30 - Subspace (2)

 

56 - Near the end of the first area, fall into the pit below the

mine-protected blocked in platform (it had Meta Knight’s trophy on

it).

 

57 - In the third area, run along the bottom most ledge to find the

cube.

 

----------------------------------------

 

Stage 31 - Subspace Maze

 

*Note: Use the map I’ve uploaded to GameFAQs.com to navigate these

areas if you have already defeated these enemies.

 

Top Left Area -

 

58 - The room past Pit at the top.

 

59 - Above Kirby’s door on the left of the rising platform.

 

60 - After Link, go into the door, hit the bomb square, then go

back through the door to find the cube.

 

61 - In case you missed this one (it’s obvious), go to the top

right teleport points and go through the top left door. Head left

and it’s right on your path.

 

Top Right Area -

 

62 - Right of Snake’s door and on the way to Mr. Game & Watch’s

door.

 

63 - In Ness’s door’s area, stay down along the water line to find

it on the right side.

 

64 - In the area with R.O.B.’s door go to the bottom left corner.

 

65 - In the same area, on the vertical section with conveyor belts,

just before the ladder go left and attack. The cube is partially

hidden behind an outcropping, so break it and take the goods.

 

Bottom Right Area -

 

66 - In the area with Bowser’s door, just as you enter from the

save point area jump up to the ledge to find the cube.

 

67 - Above Falco’s door is a ledge with the cube.

 

68 - In Falco’s door is a room with the cube.

 

Bottom Left Area -

 

69 - Before Rayquaza’s door on the tilting platforms, it is on a

ledge to the left.

 

 

========================================

 

Character Enlistment --------------SUBCH

 

***Warning - This section contains how to get all characters in

this mode, including secret characters. Do not read if you don’t

want these characters spoiled.

 

-

-

-

-

-

-

-

-

-

-

-

-

-

-

-

-

-

-

-

-

-

-

-

 

Bowser - Beat Stage 29.

 

Captain Falcon - Beat Stage 20.

 

Donkey Kong - Beat Stage 20.

 

Diddy Kong - Beat Stage 4.

 

Falco - Beat Stage 18.

 

Fox - Beat Stage 6.

 

Ganondorf - Beat Stage 30 (Grab Link and Zelda trophies during the

stage)

 

Ice Climbers - Beat Stage 21.

 

Ike - Beat Stage 8.

 

Jigglypuff - Complete the Subspace Emissary, then go through the

new door in Stage 18 - The Swamp. (See Secrets for more details)

 

King Dedede - Beat Stage 29.

 

Kirby - Beat Stage 1.

 

Link - Beat Stage 9.

 

Lucario - Beat Stage 21.

 

Lucas - Beat Stage 7.

 

Luigi - Beat Stage 29.

 

Mario - Beat Stage 2.

 

Marth - Beat Stage 8.

 

Meta Knight - Beat Stage 8.

 

Mr. Game & Watch - Beat Stage 25.

 

Ness - Beat Stage 29.

 

Olimar and Pikmin - Beat Stage 20.

 

Peach - Beat Stage 1 and save Peach. Otherwise beat Stage 24.

 

Pikachu - Beat Stage 10.

 

Pit - Beat Stage 2.

 

Pokemon Trainer (Charizard) - Beat Stage 14.

 

Pokemon Trainer (Ivysaur) - Beat Stage 14.

 

Pokemon Trainer (Squirtle) - Beat Stage 7.

 

R.O.B. - Beat Stage 27.

 

Samus - Beat Stage 19.

 

Snake - Beat Stage 23.

 

Sonic - Complete the Subspace Emissary (Beat Stage 31).

 

Toon Link - Complete the Subspace Emissary, then go through the new

door in Stage 9 - The Forest. (See Secrets for more details)

 

Wolf - Complete the Subspace Emissary, then go through the new door

in Stage 14 - The Ruins. (See Secrets for more details)

 

Yoshi - Beat Stage 9.

 

Zelda - Beat Stage 1 and save Zelda. Otherwise beat Stage 24.

 

Zero Suit Samus - Beat Stage 10.

 

========================================

 

Boss List -------------------------SUBBO

 

Boss #1 - Petey Pirahna

 

This boss has two basic attacks - swing a cage and jump. It raises

its arm before it swings, and the jump does a lot of damage when it

falls back to the ground. Keep on your toes and dodge these

attacks.

 

----------------------------------------

 

Boss #2 - Rayquaza

 

When it’s mouth lights up, it will either spit out a projectile

horizontally or fire at an angle downwards. Jump away to avoid

both.

 

It can jump up and then dive down through the ground, so keep on

your toes. When it dives into the ground, watch out for the bulge

in the ground to see where it’s going to pop out. It may pop out a

few times, so just roll or dodge away.

 

If you get close it will spin, causing damage to you, so jump or

get away quickly in close combat.

 

When it’s eyes light up it will cause an explosion near your

character. Shield to protect yourself.

 

----------------------------------------

 

Boss #3 - Porky

 

This guy always seems to pull out new moves when I fight him. He

has a basic walk which does no damage and leaves him open for

attacks, and he also can do a damaging physical attack to one side.

Dodge or stay away when he raises his legs.

 

He sometimes builds up energy above himself, then shoots out a

laser that homes in on you. Try jumping to avoid the laser, though

it almost always seems to hit me just a little.

 

Be careful when he summons a bunch of little Porkies with lights

on their heads. They will run at you and explode if they get too

close. They can be easily killed, but try to keep your distance

while breaking them down.

 

----------------------------------------

 

Boss #4 - Galleom

 

This guy has a few attacks. He may turn into a tank and zoom across

the stage, which can be jumped over. If he turns toward the screen,

get ready to dodge or move quickly. He’ll jump across the stage in

small jumps, pinning you to the ground then blowing you away with

the next small jump.

 

He also does a basic physical attack which can be dodged or jumped

over. Along with that, he sometimes shoots missles and lasers. The

missles can be destroyed with some projectiles and the lasers can

be avoided if you stay very close to Galleom.

 

----------------------------------------

 

Boss #5 - Galleom

 

Same as above.

 

----------------------------------------

 

Boss #6 - Ridley

 

This guy isn’t terrible I guess. He’s got a few attacks, most of

which all do the same thing. He’ll usually rush across the screen,

but he’ll either fly across which you can roll to dodge, or use his

tail to scrape along the ground, which you can jump over. Be aware

that once he reaches lower health he may do these multiple times

and go across the screen several times.

 

He’ll also randomly fly into the background and come at you. Gauge

how far he is away from you and dodge or roll just as he reaches

the platform. It also is possible to just stay airborne enough to

dodge this attack.

 

----------------------------------------

 

Boss #7 - Duan

 

This boss has several attacks. It can shoot very slow missiles,

some bad lasers, swing a sword or spin to do close combat damage.

There really aren’t a lot of ways to dodge the missles, so either

avoid them as you beat on the boss or hit them with a projectile.

Stay behind the boss or airborne when he fires lasers, and dodge or

run away when he begins a wind up for a physical attack. The

different "sides" of the boss will do different attacks (I believe

the pink side does projectiles and the blue does melee).

 

----------------------------------------

 

Boss #8 - Meta Ridley

 

You only have 2 minutes to beat this boss, so attack whenever you

can. After each attack MR will fly in slowly from the left side of

the screen, leaving a perfect chance for some beatings.

 

This guy has a few tricks up his sleeve. He can jump on the back of

the ship, landing on the edge and building up a projectile attack

or floating above the back and shooting some projectiles. If he

hangs on the back, jump at him and attack before he builds up to

knock him off. If he’s floating and starts shooting the little

projectiles, then stay under him or behind him and beat him while

you can.

 

He has two other moves as well. He may jump up slightly and then

come crashing down on the ship. He’ll either chase you down and try

to trample you or crash down at the back of the ship. If he’s

aiming at the back of the ship, JUMP IMMEDIATELY. Otherwise you’ll

go off the bottom of the screen and die. If he’s chasing you, there

will be a little lag time for you to dodge or roll away.

 

Another attack he might do is fly across the screen. Just jump over

him or dodge or roll to avoid this attack.

 

----------------------------------------

 

Boss #9 - Tabuu

 

Wow, this guy’s a beast. He has a nasty habit of teleporting 4 or

5 times after every attack, so wait until he’s stopped teleporting


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