----------------------
Armored Shield Trooper
----------------------
Found: SkyTown, Elysia - Spire
Armored Shield Troopers are equipped with a standard armorsuit. It is
resilient, but still vulnerable to explosive attacks. In addition to their
armor, they wield a portable shield. Removing the shield leaves them open to
all attacks. The shield is also vulnerable to Phazon-based attacks.
-------------------
Assault Aerotrooper
-------------------
Found: Pirate Research - Craneyard
Only the best can join the ranks of the Assault Aerotroopers. Heavily armored,
they are resistant to most weapon systems. Their unique armor is able to
deflect all Missile attacks, but can still be damaged by Beam weapons. Like
regular Aerotroopers, they wield two Remote Attack Pods in combat. One is
equipped with a Particle Cannon, the other with a Gel Bomb Rack. Gel Bombs
stick to their targets until detonation. High-velocity movement can remove Gel
Bombs.
----------------------
Assault Pirate Trooper
----------------------
Found: Bryyo - Ancient Courtyard
The Assault Pirate Troopers are some of the best the pirate military has to
offer. They are heavily armed and are resistant to most attacks. Their unique
armor will deflect all Missile fire, but is still damaged by Beam attacks.
Basic armament includes an assault rifle and energy scythe, both powered by
Phazon. EMP grenades are often employed against power-armored foes. A new
Dash Jet system provides increased mobility.
----------------------
Assault Shield Trooper
----------------------
Found: Pirate Research - Metroid Processing
Assault Shield Troopers are heavily armored and resistant to most weapon
systems. Their unique armor will deflect Missile attacks, but not Beam fire.
In addition to their armor, they wield a portable battle shield. Their battle
shield provides protection against all standard weapon fire, but can be easily
torn off. Phazon-based weapons are capable of destroying the shield.
---------------
Aurora Unit 313
---------------
Found: Phaaze - Sanctum
Aurora 313 has somehow been fused with the bioessence of Dark Samus. While
combat shields protect most of the unit, a weak spot has been detected at the
cable junction. Damaging the unit’s core will expose this point, but the core
itself is protected by an armored hatch. Tentacle ports can be damaged to
initiate stunning cerebral-feedback pulses within the target. While
incapacitated, the hatch will be unprotected and able to be pulled open. This
unit has been heavily mutated by Phazon exposure. It appears to be
symbiotically connected to the planet Phaaze as well.
----------------
Berserker Knight
----------------
Found: Bryyo - Ancient Courtyard
A Berserker Knight’s Phazite armor must be removed before unit can be damaged:
only the Phazon-based projectile attacks the creature fires can destroy it.
The Berserker Knight serves as a shocking example of the lengths the Space
Pirates will go to in their quest for dominance. Heavily mutated by Phazon
exposure, the unit is nearly mindless, driven by battle lust.
--------------
Berserker Lord
--------------
Found: G.F.S. Olympus - Docking Bay 5
Berserker Lords are highly resistant to damage. Their shoulders are the only
unprotected area vulnerable to standard weapon fire. Their main defense lies
in their head-mounted Phazite plating, which can only be destroyed by the
projectiles it fires. Berskerker Lords are a desperate measure, designed to
exploit Phazon as much as possible. The few Berserker Knights that survive the
highest level of corruption are promoted to Lord status. Lords are
distinguished by their ornate Phazite plating and the Phazon reserves they
carry on their backs.
---------------
Commando Pirate
---------------
Found: Pirate Research - Scrapvault
Commando Pirates use the best gear available: only Beams of the highest
temperature can penetrate the layer of Phazite in the armorsuit. All of the
weaponry is powered by Phazon. Each commando has a combat cloaking field,
along with boost thrusters and a personal teleporter. The Phazite armor they
wear makes them extremely resistant to damage in combat.
---------
Crawlmine
---------
Found: G.F.S. Olympus - Xenoresearch Lab
Crawlmines are not terribly bright and rely on suicide strikes as their main
form of attack. They were designed to patrol small areas such as ventilation
shafts and maintenance tunnels. Though relatively harmless alone, they can be
dangerous in large numbers.
---------
Crawltank
---------
Found: G.F.S. Olympus - Xenoresearch Lab
Crawltanks are mobile, ground-based defense drones, but are easily destroyed by
standard weapon fire. They can be equipped with different cannons, including a
Phazon Beam system. They are not built for sustained combat, and are better
suited for light patrol and security roles.
----------
Dark Samus
----------
Found: Phaaze - Sanctum
Target is composed of pure Phazon energy and is highly unstable. Scans
indicate that Hypermode attacks are capable of disrupting her, likely a result
of Hypermode being energized by Samus’s body. Dark Samus is capable of
generating "echoes" of herself to aid her in battle. These units will be used
as increased firepower and act as distractions while she replenishes her
energy: they should be destroyed immediately. She is capable of absorbing
energy from Phaaze to replenish her own.
---------
Gandrayda
---------
Found: Pirate Research - Proving Grounds
Gandrayda’s ability to shape-shift has been greatly enhanced by Phazon
exposure, allowing her to assume a number of deadly forms at will. These new
forms come with a cost, as she also inherits their weaknesses. A mistress of
stealth, she will employ her personal cloaking field often, setting up her next
deadly attack. An advanced visor system may be able to detect her location.
----
Ghor
----
Found: SkyTown, Elysia - Main Docking Bay
Ghor’s energy shield is capable of repelling all weapon fire, but the
back-mounted generator is exposed to attack. Overloading the generator could
expose the well-protected critical systems behind his battle armor. Ghor’s
arsenal is considerable. Plasma-based beam weapons, attack claws, and a
multimissile system are at the cyborg’s disposal in battle. These battle
systems can be combined and fired at once as a devastating alpha strike.
Target is also capable of high-speed ramming attack, although this is
potentially dangerous if performed over a slippery surface.
-------------------
"Jolly Roger" Drone
-------------------
Found: Norion - Generator A
The "Jolly Roger" Drone is designed for quick aerial maneuvers, but this comes
at the cost of survivability. The fragile armor of the unit is vulnerable to
weapon fire of any type. The Jolly Roger is based on Federation tech, but has
been considerably upgraded. Powered by Phazon, the mechanoid can be a serious
threat in battle, especially in groups.
--------
Jumpmine
--------
Found: Norion - Conduit A
The Jumpmine was developed by the Space Pirates as a cheap alternative to an
armed trooper. The Jumpmine scans its surroundings until it detects an enemy
target. It then triggers a small thruster, "jumping" a set distance in the
air. Once launched, its weapon pod is engaged, saturating the local area with
fire. It explodes afterward to prevent use by enemy forces.
------------
Korakk Beast
------------
Found: Bryyo - Jousting Field
Korakks are prized by the Space Pirates, who use them as cavalry mounts. Their
belly is occasionally vulnerable, but guarded from all sides. Finding a way to
get underneath it and attacking would be effective. Nerve endings in the tail
can be stressed through grappling, but only when the tail is extended. The
interior of a Korakk’s mouth, as well as the tip of their tongue, contains
sensitive nerve clusters. Attacking these points could temporarily
incapacitate the creature. They can emit Phazon energy through their feet and
tongue. The Phazite armor they wear will repel most damage.
-----------
Meta Ridley
-----------
Found: Norion - Generator C
Target’s body is covered with incredibly durable armorskin, making it difficult
to damage. All parts of the body are protected except for the mouth, where
Meta Ridley fires his plasma-powered weaponry. Observing target may reveal
additional target points. Target will use powerful plasma-based ranged
attacks, along with potent melee strikes.
------------
Omega Ridley
------------
Found: Pirate Seed - Pirate Homeworld Leviathan Core
Revived and regenerated through Phazon exposure, Omega Ridley has been
energized to a new combat threat level. Target retains extremely durable,
Phazon-enhanced armorskin, as well as protective armored plating. Scans
indicate that a recent injury has not fully healed: expose and target wound to
inflict damage. Target will act to protect this vulnerability: seek ways to
stun the enemy and leave it open for deadly attacks.
----------------------
Phazon Harvester Drone
----------------------
Found: Pirate Mines - Phazon Harvesting
Man-portable weaponry cannot penetrate the thick hull of the Phazon Harvester.
The anti-air weapon system is vulnerable, but overloading it with weapon fire
will only disable the drone temporarily. The pirates converted several
Goliath-class heavy assault drones into Phazon-collecting units. The drone can
use its Harvesting Beam Cannon for defense, and is equipped with an
anti-aircraft missile defense system.
------------------
Pirate Cargo Drone
------------------
Found: Pirate Command - Landing Site Bravo
Pirate Cargo Drones were designed to assist with the transporting of supplies
throughout the Pirate Homeworld. Their aerial capabilities allow them to
navigate the underground catacombs with relative ease. Cargo often consists of
items too dangerous or volatile to be moved by hand.
----------------
Pirate Commander
----------------
Found: Pirate Command - Transit Station Leviathan
Commanders make heavy use of their personal teleporter, moving to favorable
positions and across the battlefield, giving orders and support as needed.
They carry all of the weaponry and gear used by commandos, with the exception
of their armor, which is forged out of ultrarare Red Phazite. A rare breed,
Pirate Commanders have lived to rise to the ruling caste on the Pirate
Homeworld. Each has been a commando for at least ten years.
-------------
Pirate Hussar
-------------
Found: Bryyo - Jousting Field
Hussars are unusually brave for Space Pirates, willing to ride the deadly
Korakk beast into combat. Their Phazon Energy Lances are deadly at any range.
Hussars and their mounts have a strange bond. If a Hussar is slain, his
Korrakk will fight to avenge his death.
--------------
Pirate Militia
--------------
Found: G.F.S. Olympus - Flag Bridge Access
The pirates have not enhanced all of their fighting forces. They continue to
use militia units in battle. These groups are made up of slaves and criminals,
and do not receive the Phazon enhancements given to the regular army troopers.
They are surprisingly obedient to the upper castes within the pirate military.
Rumor has it that disobedient militia members often find themselves as dinner
for regular army troopers.
--------------
Pirate Trooper
--------------
Found: Norion - Cargo Dock A
The Space Pirate military forces continue to use Phazon, including a new Phazon
enhancement system. Basic armament includes an assault rifle and energy
scythe, both powered by Phazon. EMP grenades are often employed against
power-armored foes. A new Dash Jet system provides increased mobility.
-----------
Puffer Mine
-----------
Found: Pirate Research - Airshaft
Avoid contact with the Puffer Mine. These creatures are a cybernetically
enhanced version of the Puffers native to the Pirate Homeworld. Engineered by
Space Pirates, they are now used as patrol animals. Their bodies have been
filled with Phazon gas to be used as a defensive measure. If their shell is
broken, their bodies explode and send a cloud of toxic gas out all around them.
Nearby attackers rarely escape the volatile fumes.
--------------------
Remorse-Class Turret
--------------------
Found: Bryyo - Generator Hall South
Fast targets can evade the limited targeting system of the "Remorse" turret.
The Space Pirates have replaced their dated "Humility" turrets with a new unit
designed by top engineers. Powered by Phazon, the "Remorse" unit is capable of
withstanding more damage than the earlier model.
------
Rundas
------
Found: Bryyo Fire - Temple of Bryyo
Phazon exposure has greatly enhanced Rundas and his ability to generate ice,
making him deadly at any range. His durable ice armor has one weak point --
the neck. Serious physical stress can weaken and remove it, exposing Rundas to
attack. This weak point cannot be seized as long as Rundas is active. He can
create frozen objects at will, and can freeze Missiles in midflight. Smaller
ice-based projectiles can be shot down, but it is recommended to evade larger
attacks. Be advised: Rundas can trigger a Hypermode state, elevating his
threat level to match your own.
--------
Scritter
--------
Found: Pirate Command - Lift Hub
Scritters are common vermin that are usually found underground. They tend to
nest in dark places and come out only to feed. Their main source of sustenance
is Phazon, a weakness pirate slaves use against them. Scritters will often be
caught in simple traps set out by the starving pirate slaves who then feed on
the small creatures. But the pirates rarely have the last laugh, as some
internal organs of the Scritter will release a toxic fluid when bitten. Those
who become violently ill because of this are often said to have a case of "the
scritters."
---------------------
Shield Pirate Militia
---------------------
Found: Norion - Cargo Dock A
Some members of the Pirate Militia have been granted use of regular
army-trooper equipment. This unit has been given the portable battle shield.
Its portability is its weakness, however. Remove it from the pirate’s grip to
eliminate its primary defense system. The shield is also susceptible to
Phazon-based attacks.
---------------------
Shield Pirate Trooper
---------------------
Found: Norion - Conduit A
The Space Pirates have developed a man-portable battle shield that is resistant
to most small-arms fire. Its portability is its weakness, however. Remove it
from the pirate’s grip to eliminate its primary defense system. Phazon-based
attacks are capable of destroying the shield.
--------------------------
Space Pirate Assault Skiff
--------------------------
Found: Bryyo - Field Access
The fast-moving Space Pirate Assault Skiff is used to support troops in combat.
The skiff is mounted with a tribeam cannon, which is capable of firing powerful
charged shots. However, the cannon itself is unprotected and can be easily
overloaded. This modified version of the ATC has sacrificed durability for
speed, and often employs hit-and-run tactics.
----------------
Space Pirate ATC
----------------
Found: Norion - Cargo Dock A
The Space Pirate Armored Tactical Carrier (ATC) is surprisingly well built and
armored. A forward-mounted heat vent is its only vulnerable spot. Tribeam
cannons help the unit deal out damage while on missions as well. Designed for
rapid transit to and from hot zones, the unit is not designed for long-term
engagements. It has a relatively small fuel supply, a sacrifice made for
heavier armament and armor.
-------------------------
Space Pirate Boarding Pod
-------------------------
Found: G.F.S. Olympus - Port Observation Deck
Pirate boarding pods are crude, even by their standards. They are composed of
an aged propulsion drive, a cramped crew-transport module, and a nose cone
packed with high explosives. The pilot guides the pod toward the target ship,
then rams it, detonating the explosives upon impact in an attempt to breach the
hull. If a breach is created, the crew within exits the pod.
Of course, mishaps occur. Sometimes the explosives go off prematurely,
exposing the crew to vacuum. Other times the detonation fails to occur,
leaving the pod to bounce off the target’s hull. The shielding between
explosives and crew is substandard, and often fails to protect the crew from
the explosion. The pod’s nickname of "Space Coffin" is well earned.
-------------------
Urtragian Shriekbat
-------------------
Found: Pirate Research - Scrapvault
Urtragian Shriekbats are fiercely territorial insectoids and will dive-bomb
anything that wanders near. This attack is fatal for the Shriekbat, as the
impact sets off a discharge of thermal energy. Because of their high internal
temperatures, they tend to seek cool climates to dwell in. They have come to
seek shelter inside the many pirate facilities located on the Pirate Homeworld.
===================
4.15) Phazon
===================
---------------
Hopping Metroid
---------------
Found: Norion - Cargo Dock B
Radical mutation has removed the ability to fly from this strain of Metroid,
but its vulnerability to cold remains. Subject now uses its powerful legs for
locomotion. Legs contain sharp formations of Phazite, which the creature uses
to slice through enemy defenses.
------
Jelsac
------
Found: Phaaze - Entry Canyon
Jelsacs are aggressive creatures, roaming their territory and defending it from
all comers. When provoked, a Jelsac will begin to expand its body, quickly
filling it with a caustic, Phazon-based venom. This continues until the Jelsac
explodes, sending a spray of deadly fluid in all directions.
----------------
Leviathan Infant
----------------
Found: Phaaze - Genesis Chamber
Leviathans are the children of Phaaze. They are bioforms that begin life deep
within the planet, inside the base of a serpentine organ that serves as a womb.
The Leviathan will remain in here, feeding on an endless supply of Phazon,
until it has developed its Phazon core.
The developed core marks the Leviathan’s transition into adolescence and its
departure from the womb. The serpentine organ moves the adolescent from deep
inside Phaaze and releases it closer to the planet’s surface. Here the bioform
will continue to grow and mature beneath its older siblings. As time passes
and the older ones are launched into space, the Leviathan will slowly make its
way to the planet’s surface. It is here the Leviathan will reach full
maturity. Once Phaaze has located a planetary target to corrupt, it will
launch the Leviathan into space.
The Leviathan is capable of interstellar travel, creating wormholes in space to
expedite the journey. Instinctively, it homes in on its planetary target.
Shortly after impact, the bioform dies, leaving its armored shell to protect
the Phazon core. Before it dies, the bioform often attracts and entralls a
large local predator. After mutating it through intense Phazon exposure, it
compels the creature to protect the core. The core then begins to seep into
the planet, replacing the local ecosystem with one based on Phazon.
-------------
Liquid Phazon
-------------
Found: Norion - Conduit B
Liquid Phazon appears to be a semisentient blob of Phazon. Their young are
known as Phazon Grubs, and eventually metamorph into their adult, or "puddle"
form. They exude a toxic chemical to protect themselves from predators.
Contact with the substance can be deadly. They can alter their shape in a
limited fashion, usually to avoid incoming attacks.
---------------
Metroid Hatcher
---------------
Found: Norion - Generator B
Mutation has robbed the Metroid Hatcher of its ability to phase, but has
provided it a hardened outer shell which has identical attributes as Phazite.
This shell protects the creature’s heart, located at the core of its head. The
Hatcher’s tentacles are quite dangerous, and can leech energy from any targets
they connect to. However, the tentacles are also the creature’s weak point.
If all its tentacles are ripped from its body, it will perish. As such, it
will attempt to recover energy by retracting them into its shell when they take
damage. While the Hatcher’s tentacles are retracted, it is unable to attack,
relying on the Phazon Metroids it spawns from its mouth for protection. If the
interior of the creature is hit while its mouth is open, it loses its strength.
The Hatcher’s tentacles can be ripped off if they are pulled at this time.
--------
Miniroid
--------
Found: G.F.S. Valhalla - Hangar A Access
Miniroids, tiny and weak, will travel in a flock for protection. They float
and fly about in seach of sustenance. Those that suvive will grow quickly,
becoming the feared parasites known throughout the cosmos as Phazon Metroids.
--------
Phaazoid
--------
Found: SkyTown, Elysia - Construction Bay
Phaazoids are masses of Phazon energy that form after a Leviathan has been
destroyed. They still retain a small bit of sentience and are mindlessly
aggressive. The only way to damage a Phaazoid is by attacking it with
Phazon-based attacks. However, this has a side effect of causing the creature
to split into two smaller forms. Once the Phaazoid has split small enough, it
will simply fly at a target and detonate on contact. It is said that some
Phaazoids may split into a rare, crimson-colored form.
--------
Phaz-Ing
--------
Found: G.F.S. Valhalla - Security Station
Phaz-Ing bodies are weak to physical stress and can be easily pulled apart.
These morphing blobs of Phazon often prefer to stay in puddle form and will
only shift out to attack. Their ability to move over all types of terrain
allows them to position themselves at a distance before assaulting with bursts
of Phazon energy.
-----------
Phazon Grub
-----------
Found: Pirate Research - Scrapvault
Phazon Grubs are drawn to bioenergy in all forms, especially Phazon. They are
immune to its mutagenic effects, and carry it in their bodies as they roam.
Their bite can infect the victim with Phazon corruption, making them plague
bearers of a sort.
-------------
Phazon Hopper
-------------
Found: G.F.S. Valhalla - MedLab Alpha
Phazon Hoppers are more resilient than other Hoppers, but can still be damaged
by standard weaponry. The crystallized Phazon covering their bodies provides
additional protection from attack. Like other Hoppers, these are capable of
long-range assaults. They will spit bursts of Phazon venom at prey from a
distance.
------------
Phazon Leech
------------
Found: Elysia Seed - Landing Site Charlie [Elysia Seed landing site]
Phazon Leeches thrive on the bioenergy drained from weakened and dead prey.
They often roam in groups, leaving behind toxic trails as they slide across
terrain in search of sustenance. Their bodies are soft and unprotected, making
them easy targets to dispatch.
--------------
Phazon Metroid
--------------
Found: Eastern SkyTown, Elysia - Xenoresearch B
Like all Metroids, great cold can immobilize the Phazon Metroid and leave it
vulnerable to attacks. If the creature begins to feed, a concussive blast
should be able to knock it away. Heavy exposure to Phazon energy has mutated
this strain of Tallon Metroid. Subject can shift its body into a phased state,
allowing it to ignore solid matter. The creature can emit bursts of Phazon
energy, and will drain the life energy from its prey.
----------------
Phazon Nightbarb
----------------
Found: Bryyo - Gateway
Phazon Nightbarbs have enhanced aerial mobility that makes them all but
impossible to hit with normal shots. The group will work together to create a
powerful energy burst that they will fire at their prey. Detonating the energy
charge with normal attacks before it fires should destroy them. Phazon
Nightbarbs are the result of Nightbarbs being exposed to Phazon radiation.
These mutations look similar to their uncorrupted counterparts, but are
characterized by their greatly increased offensive and defensive capabilities.
--------------
Phazon Pillbug
--------------
Found: Bryyo Fire - Gel Processing Site
Pillbugs are commonly found in small spaces, often making traveling through
tunnels troublesome. Bombs are effective against them, however. They are
underground vermin, able to energize their hard-shelled bodies with Phazon.
Once charged, they will roll into a defensive shape and charge their enemies.
-------------
Phazon Puffer
-------------
Found: Phaaze - Cavern Beta Access
This particular breed of Puffer has been heavily mutated by exposure to Phazon,
giving it strange new abilities. As it flies, it searches the area for Phazon
energy to consume. The Puffer will absorb this energy out of any nearby
bioform and energize itself. The Puffer will then use the energy to fire a
powerful attack back at their target. This ability comes with a price -- the
Phazon energy comprising their body is rather unstable and easily disrupted by
any type of weapon fire.
----------------
Phazon Shriekbat
----------------
Found: G.F.S. Valhalla - Hangar A Access
Even more aggressive than normal species, Phazon Shriekbats will not hesitate
to attack any creature that wanders too close. Their dive-bomb attack erupts
in a burst of Phazon energy, which usually proves fatal to weaker organisms.
These Shriekbats are mainly found in areas with high amounts of Phazon.
Instead of the usual insects and small creatures Shriekbats usually feed on,
these have come to rely on Phazon as a food source.
------------
Red Phaazoid
------------
Found: SkyTown, Elysia - Construction Bay
Red Phaazoids, like their more common siblings, can only be damaged by
Phazon-based weaponry. They are wildly aggressive and will split into smaller
forms when attacked. Their reddish appearance is the result of an unstable
energy core, an uncommon mutation that occurs when a Phaazoid is formed.
Overloading their core with Phazon energy will destroy them, causing them to
yield a rare item.
-----------
Tangle Weed
-----------
Found: Phaaze - Drop Shaft
A simple form of plant life of which there are many species across many worlds.
While each breed may have characteristics native to their respective ecology,
they all possess identical behavior. Tangle Weeds constantly sway their
brightly colored leaves to attract potential prey to land on them. The
thousands of microscopic barbs lining the Tangle Weed’s body will snare and
inject a paralyzing toxin into their victim. While small organisms are unable
to escape, Tangle Weeds lack the strength to do anything more than hinder the
movement of larger life-forms. When attacked, they will retract into the
ground until they no longer sense a threat.
-----------------------------------------------
| |
| 4.20) Lore |
| |
-----------------------------------------------
=====================================
4.21) Galactic Federation Data
=====================================
------
Phazon
------
Found: G.F.S. Olympus - MedLab Delta
Phazon is a substance of extragalactic origin. It is a highly radioactive ore
with extreme mutagenic properties. It has certain biological qualities,
including the ability to reproduce itself. Exposure to Phazon often affects
the brains of sentient beings, causing erratic, destructive behavior. It is
also a potent source of energy, surpassing even Fuel Gel in pure output
potential. It must be handled carefully, as it can cause "Phazon sickness" if
used incorrectly.
-------------------------
Phazon Enhancement Device
-------------------------
Found: G.F.S. Olympus - MedLab Delta
The Phazon Enhancement Device is designed to harness the energy of Phazon
minerals, originally discovered on Aether, for a new Federation weapon system.
It is being tested by a GF Marine battalion stationed in the Norion system.
Marines can initiate an energy siphon from a supply of Phazon carried in a
backpack into their armorsuits. This allows them to temporarily enhance the
exoskeletal and weapon systems of their armorsuits. To date, no marines have
displayed signs of "Phazon sickness."
-------------
Planet Norion
-------------
Found: Norion - Cargo Dock B
Though located on the fringe of the Federation, the planet Norion is of great
importance. The military maintains a strong presence in the sector, and the
base on Norion is often the first line of defense against enemies that operate
outside of GF space.
------------
Planet Bryyo
------------
Found: Norion - Data Storage
Federation scouts discovered the planet Bryyo ten years ago. The planet’s
alignment makes most of its surface uninhabitable: 48% of the world is always
exposed to the sun, with another 48% shrouded in permanent night. The
remaining 4% lies in an equatorial ring of fertile jungle, where the bulk of
Bryyo’s bioforms dwell.
Fuel Gel is common on Bryyo, which makes it extremely important to the
Federation. The local bioforms are quite primitive, though there are ruins
that indicate an advanced culture thrived on Bryyo in centuries past.
-------
SkyTown
-------
Found: Norion - Data Storage
SkyTown is a network of advanced structures floating in the atmosphere of
planet Elysia. Most of the base is dedicated to research, from a local to
interstellar level. The powerful sensors of SkyTown provide useful military
intelligence data along with research information. An Aurora Unit analyzes the
vast amount of data collected by the station: it is supported by the Elysians,
a group of sentient mechanoids that live within the base.
-------------
Hunter Rundas
-------------
Found: Norion - Docking Hub Alpha
Subject is a native of Phrygis, a moon of planet Bes III known primarily for
ice mining. The Phrygisian ability to manipulate and generate ice has come in
handy in subject’s career as a Bounty Hunter. Intel suggests he enjoys
hunting, to the point where he keeps trophies from all of the targets he’s
successfully captured or killed in his career. Subject is proud, cocky, and
arrogant, and considers himself without rivals in his field.
-----------
Hunter Ghor
-----------
Found: Norion - Munitions Storage
Subject is a veteran of the liberation war of Wotan VII. Only 6% of subject’s
birth-body remains: the rest is state-of-the-art cyberware. Despite his
career and heavy cybernetic modification, subject is known for his high level
of empathy and compassion. Ghor is rather gentle and approaches situations
logically, but is not the most skilled of fighters. Intel suggests he even has
a sense of humor. Subject has often championed the weak, poor, and
downtrodden, working for free or giving bounty money earned to the victims of
his targets.
Subject can merge his cybernetic body into larger mechanisms, including
gunships and fightercraft. This merging will alter Ghor’s personality, and he
will become incredibly aggressive and violent. Data indicates a high
proficiency with computer infiltration and manipulation. High level of
mechanical empathy with artificial intelligence.
----------------
Hunter Gandrayda
----------------
Found: Norion - Munitions Storage
Subject homeworld unknown. Possesses metamorphic ability similar to the
biomorphs of Jovia XII. Can assume the form and abilities of most living
things, including bioforms considerably larger than the subject.
Scans are unable to determine subject’s age, but psych eval suggests a high
degree of youthfulness. Intel suggests that bounty hunting is akin to a sport
for her, one she enjoys considerably. Subject perceives the veteran Hunter
Samus Aran as her chief rival, a rival she intends to surpass as soon as
possible.
------------------------
Olympus-Class Battleship
------------------------
Found: G.F.S. Olympus - Security Station
The Olympus-class battleship is the first Federation capital ship designed to
use an onboard Aurora Unit. They are the flagships of the fleets they serve
in, usually commanded by an officer of flag rank. Battleships of this class
have smaller crews than most ships of a similar size due to the presence of the
Aurora Unit. The space saved in crew support is used for more battle systems.
The enormous vessels are powered by Fuel Gel, making the scarce commodity of
extreme value to the Federation military.
------------------
Tallon IV Incident
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Found: G.F.S. Valhalla - Stairwell
Planet Tallon IV, formerly a Chozo colony, was struck by a stellar object 50
years ago. Object was later determined to contain large quantities of Phazon.
The Chozo were able to stave off the spread of Phazon, at the cost of many
Chozo lives. The survivors abandoned the planet, fleeing to an unknown
location. Decades later, Hunter Samus Aran responded to a distress call in the
sector and discovered a Space Pirate Phazon mining station there. Aran
eliminated both the pirate and Phazon threat from the planet, though not
without cost.
-----------------
Valhalla Incident
-----------------
Found: Norion - Munitions Storage
The G.F.S. Valhalla was on a training mission after receiving new crew at
Tivus. We believe the Valhalla was ambushed en route to the training base by a
fleet of pirate vessels. Data suggests the pirates were using upgraded
starships powered by Phazon: that plus superior numbers were more than the
Valhalla could handle. Current whereabouts of the Valhalla are unknown: she
is presumed destroyed in action.
--------------
Anhur Incident
--------------
Found: G.F.S. Valhalla - Control Room
Planet Aether, home of the Luminoth, was struck by a "Phazon Meteor" five
decades ago. The impact had catastrophic effects on the already unstable
planet, creating a "dark twin" of the planet and a dire race known as the Ing.
A brutal war between the twin planets took place, with the Ing gaining the
upper hand. The G.F.S. Tyr went to the sector to investigate pirate activity,
but were forced to make an emergency landing on Aether. Shortly after, the
entire crew of Tyr was attacked and annihilated by the Ing. Hunter Samus Aran
was sent to investigate, and wound up entangled in the local conflict. Aran
fought against both Space Pirates and Ing, and arose victorious. Aether’s
"dark twin" vanished, taking with it the Ing horde, and the planet’s peace was
finally restored.
After the Aether Incident, the Federation sent the G.F.S. Anhur back to Aether
to deal with the pirate base. Upon arrival, the crew and marines of the Anhur
assisted the native Luminoth in dismantling an abandoned Space Pirate mining
facility. During the operation, the crew detected the presence of Phazon. The
ship’s crew investigated and collected several kilograms of ore, which would
later lead to the development of the PED.
=======================
4.22) Bryyo Data
=======================
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Golden Age
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Found: Bryyo - Reliquary II
Look now to the past, and to the time of peace on Bryyo. See the age of gold,
when our world was a paradise unrivaled. Hear the songs of joy fill the
streets of the Royal City, as the people honor the coming of Bryyus the First,
the Liberator. Behold the launch of our first ship to the stars on that day,
and witness the rise of Science, of a New Bryyo. See this, and see the
beginning of our downfall.
--------------
Age of Science
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Found: Bryyo - Grand Court
The ships of Bryyo sped to the stars, in all directions, bearing the banner of
peace. Soon we found stellar brethren in the Chozo, the Luminoth, and the
Ylla. Starborne knowledge came to Bryyo, and we gladly sent our wisdom to our
new friends in return. The hearts of Bryyo were filled with pride, and they
honored the Lords of Science for all the wonders we provided. As the time of
New Bryyo came to be, the old ways faded. The cries of joy from those who
honored Science covered the angry shouts of those who mourned the old ways, the
Primal Traditions.
-------------
Age of Schism
-------------
Found: Bryyo Fire - Main Lift
In time, the wonders of Science were not enough for those who held the Primal
Traditions in their hearts. The warnings of the Chozo -- to seek balance
between old and new ways -- were not heeded by the Lords of Science, myself
included. We forged on, ignorant of the rage in the hearts of the Primals.
The time came when Sfimas, First Lord of Science, denounced the Primals and
their Traditions in the center of the Royal City. It was as flame to a dry
forest. The Age of Science ended, and the Age of Schism was born.
----------
Age of War
----------
Found: Bryyo Fire - Gel Processing Site
In the beginning, the conflicts were small, out of sight for most on Bryyo.
But they grew, slowly but as steady as the coming of the sun. Diplomacy gave
way to brutality, and war came to our world. The Lords of Science turned their
minds from exploration to destruction, and unleashed horrors unknown upon their
Primal enemies. In retaliation, the Primals turned to the darkest of ancient
powers, cursing us, the Science Lords, and all who served our cause. Friends
from the stars tried desperately to end the conflict, all in vain. The people
of war would not be denied.
--------
Downfall
--------
Found: Bryyo Fire - Temple Generator
Look now to the time of battle, tribe against tribe. See fertile land swept
clean of all living things by arcane nightmares or the hellish blasts of