platform to platform. Some Space Pirate ATCs might try to interfere with you,
so take them out of the sky if they do. The platform with the rotating gate
will take a little bit of effort to time your jump correctly, but other than
that, get to the other side and head through the door.
--------------
Transit Tube A
--------------
Unless you made a detour to the Valhalla earlier, this will likely be your
first indication that there’re metroids in this game somewhere (who would’ve
guessed?). Take your time to scan the carnage if you’d like, then head for the
orange door down the side hallway.
--------------
Save Station C
--------------
Save your game if you’d like, then head back to the previous room.
--------------
Transit Tube A
--------------
Take a right and head through the blue door.
-----------------
Research Pod Lift
-----------------
More carnage to scan in here, though not nearly as much. The door with the
seeker missile targets is obviously useless to you for now, so head through the
one on the right instead.
-------------------
Xenoresearch A Lift
-------------------
Activate the elevator via the hand panel, then use it to get up to the top.
The energy tank will have to wait for a while, so head through the door.
--------------
Xenoresearch A
--------------
Not much to do here, just head through the hallways and observe the containment
cases. Use the spinner to rotate the door when you find it, then head straight
down the hallway and continue moving through the lab until you reach the door
on the far side.
-------------------
Xenoresearch B Lift
-------------------
Same as before, use the hand panel to activate the elevator, then ride it up
and head out the door.
--------------
Xenoresearch B
--------------
LOG: Steamspider
LOG: Phazon Metroid
ENERGY CELL: You can’t miss it, you have to take it to get the Seeker Missiles
2 Red Credits: Scans for Steamspider and Phazon Metroid
Rather than going down the hallway to the right, enter the morph ball tunnel
between the two closest containment cases. Use a bomb on the weak spot in the
floor that you find, then continue through the hallways until you find a weak
spot in a wall that you can bomb. Follow that tunnel, then bomb your way out
of it. Continue walking through the hallway until you find a room with a
containment unit holding an item.
Scan the small enemies in here for a log entry, then use your grapple lasso on
the panel to the left to reveal an energy cell. Interact with it to take it,
and the shield on the containment unit will drop. Shatter the glass on it with
a charged shot, then take the Seeker Missile upgrade. Use it by holding down
on the control pad (the same thing you’d use to fire a standard missile) and
then moving your Wiimote around to different targets while still holding down
on the button. When you release it, multiple missiles will fire. Use that to
open the door that’s blocking your exit.
Now that the energy cell has been removed, the metroids have escaped their
containment units. Work your way out of this area towards the nearest seeker
missile door, and scan one of the Phazon Metroids you encounter along the way.
To kill them, freeze them with an ice missile, then shatter them with your
Plasma Beam. If one manages to grab you, activate your morph ball and drop
some bombs to get free.
Make your way back through the hallways after you’ve deactivated the next
seeker missile gate and head for the blue door that leads to the elevator room.
-------------------
Xenoresearch B Lift
-------------------
Make your way through here using the elevator, and keep alert for metroids.
--------------
Xenoresearch A
--------------
Follow the hallways through here, dealing with the metroids as you encounter
them. You’re probably better of just completely ignoring the last cluster of
four that you find near the door to the elevator room.
-------------------
Xenoresearch A Lift
-------------------
ENERGY TANK: Shatter the glass on the containment unit closest to the elevator
on the upper level.
Blast the glass on the containment unit with the energy tank and grab it, then
take the elevator down and go through that door.
-----------------
Research Pod Lift
-----------------
Take a detour to the save room a few doors to the left if you’d like, but
otherwise, use your seeker missiles to gain access to the elevator on the
right.
--------------
Transit Tube B
--------------
A single pirate will try to slow you down, so fry him and head out the other
side of the room.
---------------------
Zipline Station Delta
---------------------
Take care of the metroids, then grapple the zipline to reach the other side.
More metroids are waiting here, so either fight them or run through the door.
------------------
Concourse Access B
------------------
LOG: Loss
1 Blue Credit: Scan for Loss lore entry
Hit the Databot and scan it for a Lore entry, then head through the whtie door
on the other side.
---------
Concourse
---------
MISSILE: Roll through the morph ball tunnel to the left of the door when you
first enter this room from Concourse Access B.
Go through the morph ball tunnel to your left to grab a missile expansion, then
look out the window to find some seeker missile targets on one of the locking
mechanisms that’s holding the second bomb component down. Blast the, then head
back through the tunnel and use your seeker missiles to activate the elevator.
There’re two more clusters of seeker missile targets holding the other two
locks down, so blast them both to release the component. Use your Command
Visor to summon your ship.
OBJECTIVE COMPLETE: Collect Second Bomb Component
The game puts you down on the lower level automatically, which is good since
your next destination should be the door leading to Concourse Access A on your
way back to the Skytram.
------------------
Concourse Access A
------------------
Roll under the thing in the middle of the hallway, then head out the door on
the other end.
------------
Skytram East
------------
Nothing to do here other than get on the hologram to activate the tram, so go
ahead and do so.
=== SkyTown, Elysia ===
------------
Skytram West
------------
Head out the door directly in front of you.
-------------
Security Tube
-------------
Simply roll through the tube and go out the door on the other side.
----------------
Security Station
----------------
Curl around the corner and jump down to the lower area, then head through the
Plasma Beam door and the blue door behind it.
----------
Spire Dock
----------
Ride the zipline to get to the main spire area, then use the morph ball cannon
on the right to reach the door to Maintenance Shaft AU.
--------------------
Maintenance Shaft AU
--------------------
Take out the Sky Puffers, then jump to the grab ledge and go out the next door.
--------------
Aurora Chamber
--------------
Nothing at all to do here, just walk around to the door on the other side.
-----------
Aurora Lift
-----------
Take the lift up and use the save point if you’d like, then head to Zipline
Station Bravo.
---------------------
Zipline Station Bravo
---------------------
Use your seeker missiles to unlock the cannon on the right, then hop into it to
launch yourself all the way over to the Transit Hub.
-----------
Transit Hub
-----------
Jump over to the third bomb component and use your seeker missiles on the five
targets to release it. Summon your ship with your Command Visor, and the
Theronian Bomb will be complete.
OBJECTIVE COMPLETE: Collect Third Bomb Component
-----------------------------------------------------------------------------
|Objective: Place Completed Bomb in Spire Pod |
| |
|Planet: SkyTown, Elysia |
| |
|Information: "Excellent work, Samus. The Theronian bomb is now complete. |
| We are now ready to execute the final stage of our plan. |
| Place the bomb in the cargo hold of the Spire Pod. Please |
| hurry: there is no time to lose." |
-----------------------------------------------------------------------------
Well, that sounds like a simple objective, right? Jump back over to the cannon
and launch yourself back to Zipline Station Bravo.
---------------------
Zipline Station Bravo
---------------------
Just go through the door.
-----------
Aurora Lift
-----------
Save if you’d like, then take the elevator down and go through the door.
--------------
Aurora Chamber
--------------
Nothing of interest here for now, just head out the other side.
--------------------
Maintenance Shaft AU
--------------------
Blast the Sky Puffers and jump over to the other end of the room.
----------
Spire Dock
----------
Use the cannon to reach the main spire area, then summon your ship with your
Command Visor.
OBJECTIVE COMPLETE: Place Completed Bomb in Spire Pod
Get back into the cannon and make your way back to the Aurora Chamber.
--------------------
Maintenance Shaft AU
--------------------
Sky Puffers again... then use the grab ledge to get to the other door.
--------------
Aurora Chamber
--------------
Approach the panels in front of the Aurora Unit and use the one in the middle
to talk to it. It’ll give you two yes or no options, but saying no doesn’t
appear to do anything other than waste your time and repeat things... so just
say yes both times unless you genuinely need to have something repeated.
-----------------------------------------------------------------------------
|Objective: Drop Spire onto Seed Shield |
| |
|Planet: SkyTown, Elysia |
| |
|Information: "The Theronian bomb is primed and ready. Excellent work, |
| Samus. |
| |
| To drop the bomb onto the Leviathan’s shield, you will have to|
| move the bomb pod directly over the Leviathan and shut down |
| the engine. |
| |
| This must be done manually. |
| |
| Your task, Samus, will be to shut down the engine when the |
| bomb pod reaches the precise coordinates over the Leviathan. |
| |
| After shutting off the engine, quickly use the escape capsule |
| to return here." |
-----------------------------------------------------------------------------
Alright, time for yet another trip the Spire Dock... turn around and head out
the door on the left.
--------------------
Maintenance Shaft AU
--------------------
Blast the Sky Puffers and head for the other side.
----------
Spire Dock
----------
Use the orb cannon to reach the main spire area, and the Aurora Unit will send
you on your way.
-----
Spire
-----
LOG: Armored Shield Trooper
1 Red Credit: Scan for Armored Shield Trooper
Space Pirates will try to destroy the spire before you can drop the Theronian
Bomb on the Leviathan Shield. If you missed the scans earlier, make sure you
take this chance to scan both types of Space Pirate ships (Skiffs and ATCs),
then start pounding on the fronts of them until they blow up. Other pirate
units will land on the spire and try to distract you, so be ready to deal with
them as well. Keep your eyes peeled, though - one of the pirates is an Armored
Shield Trooper, which you’ll need to scan for a log entry.
Once you destroy three assault skiffs, the spire will reach the Leviathan, and
any remaining pirate units will jump off of it. Activate the control panel
that Samus approaches, then press the three small green rings to start the
shutdown sequence.
Jump in the back of the escape pop and use the panel inside of it. Broken, eh?
Figures. Jump back out and roll through the morph ball tunnel that opened up.
--------
Podworks
--------
Roll out of the tunnel, then use your Plasma Beam to melt the metal chunks that
are blocking the path. Take a left and interact with the panel on the wall
there. It’s damaged, so you’ll have to weld it quickly. Continue around the
back of the room when you’re done and use your grapple lasso to pull away the
weak grate, then weld the broken behind it. Finally, use your grapple lasso to
remove a cover from a third broken control panel on the opposite side of the
room from the first one. When all three are repaired, get back in the morph
ball tunnel and return to the main Spire area.
-----
Spire
-----
Jump in the back of the escape pod again and activate it. This time, it’ll
actually work.
OBJECTIVE COMPLETE: Drop Spire onto Seed Shield
--------------
Escape Pod Bay
--------------
1 Gold Credit: Seed Shield Destroyed
Well, that was interesting. The Aurora Unit will tell you your next objective,
as if it wasn’t fairly obvious already:
-----------------------------------------------------------------------------
|Objective: Destroy the Leviathan Seed |
| |
|Planet: SkyTown, Elysia |
| |
|Information: "The plan worked. The bomb’s impact resulted in the |
| destruction of the Leviathan’s shield, and the Seed is now |
| exposed. Fly there and destroy it." |
-----------------------------------------------------------------------------
Go ahead and go through the door in front of you.
---------------------
Escape Pod Bay Access
---------------------
Take the elevator down to the lower level.
----------------
Security Station
----------------
Drop down to the lower area and head through the blue door here.
--------------
Landing Site A
--------------
Take the elevator down, then summon your ship to the landing pad with your
Command Visor. Get in and save if you’d like, then set a course for the Elysia
Seed landing site.
=== Elysia Seed ===
--------------------
Landing Site Charlie [Not sure if that’s its real name...]
--------------------
LOG: Phazon Leach
1 Red Credit: Scan for Phazon Leach
Scan the small enemies crawling on the ground, then jump from platform to
platform on your way to the upper door.
-----------
Core Access
-----------
Use your Seeker Missiles to destroy the covers on the things blocking your
path, then hit the blue centers of them twice with either charged shots or
missiles to get them out of your way. Head through the door at the end of the
hallway.
----------------------
Elysian Leviathan Core
----------------------
LOG: Helios
1 Red Credit: Scan for Helios
1 Gold Credit: Helios Defeated
Scan Helios as soon as the battle starts for a log entry, then begin firing at
the center of his sphere as he rolls around the room. Hit him enough, and he
will enter a different attack form with five red spheres around him. Target
these with your seeker missiles to destroy them, then hit him until he falls to
the floor. While he’s down here, enter hyper mode and blast the crap out of
him.
Repeat the process, making sure you grab any health and missiles that appear
during the fight. When he summons his swarmbots to generate energy blasts at
you, destroy them one at a time by shooting the blue energy collections before
they can fire (just like you’d do for normal swarmbots). Eventually he’ll
enter a stage where he’s got arms and legs. Target the red joints on his legs
to make him fall over, then blast him while he’s down until his weak spot is
exposed again. He might also enter a mode where he can only be hurt from the
ground, so roll around and drop bombs in his path until you can stun him again.
Repeat the process as many times as necessary until you destroy it.
Grab the Hyper Missile upgrade, then use them to destroy the spike things that
appear on the walls around the room. The game will pretty much take care of
the rest from there.
OBJECTIVE COMPLETE: Destroy the Leviathan Seed
-----------------------------------------------------------------------------
| |
| 1.08) The Pirate Homeworld |
| |
-----------------------------------------------------------------------------
=== Pirate Command ===
------------------
Landing Site Bravo
------------------
LOG: Pirate Cargo Drone
LOG: Heavy Phazon Canister
1 Red Credit: Scan for Pirate Cargo Drone
Quickly scan the small drone as well as its cargo for two log entries, then
head through the door in front of you.
---------------
Lift Hub Access
---------------
Two Crawltanks in hyper mode will attack you in the middle of this hallway, so
enter hyper mode to blast them (or just use standard attacks if you’d prefer).
Head out the door on the other side when you’re ready.
--------
Lift Hub
--------
LOG: Scritter
LOG: Our Mission
LOG: Space Pirate Orange Door
1 Red Credit: Scan for Scritter
1 Blue Credit: Scan for Our Mission lore entry
Have your scan visor ready when you walk in here and immediately scan the small
enemy on the floor for a log entry before it disappears. Take out the turret
next, then scan the circular data panel on the wall to the right for a Lore
entry. Enter the elevator shaft in the middle of the room and scan the panel,
then interact with it. Press the top button and ride it up, then take a left
and scan the orange door for a log entry before going through it.
-----------------
Command Courtyard
-----------------
MISSILE: Use the grab ledge to the right of the fans to get in a morph ball
tunnel, then take the left split in the tunnel’s path.
ENERGY CELL: Take it from the wall when you deactivate the fans.
Entering this room will a short scene to display, and you’ll be given a new
mission objective:
-----------------------------------------------------------------------------
|Objective: Get Past the Acid Rain |
| |
|Planet: Pirate Homeworld |
| |
|Information: "Samus, Gandrayda’s communication capsule has unveiled |
| additional intel concerning the pirate facility. We believe |
| there is a cargo supply route that connects directly to the |
| Seed. The gate in the Command courtyard appears to be its |
| main entrance. |
| |
| It will be impossible to go through that area unless you can |
| find protection from the acid rain." |
-----------------------------------------------------------------------------
The rain in this area will hurt you, so make sure you keep your eyes on the
ground to see where it isn’t raining. Head for the right side of the room
towards the energy shield and find the big fans. Face them, then look up to
the right to find a green grab ledge. Jump up to it, then get in the morph
ball tunnel to the right of it.
Follow the tunnel until you have a split. Take the left side to find a missile
expansion, then return to the split and take the right side to get above the
fans. Interact with the energy cell on the wall to take it. Go through the
morph ball tunnel that opens up, and you’ll drop right in front of the fans.
Roll through the morph ball tunnel that they were guarding to continue.
------------
Flux Control
------------
More hyper mode Crawltanks will try to slow you down in here, so blast the crap
out of them with hyper mode or missiles. Follow the path all the way to the
end, where you’ll find a small hatch covering a morph ball tunnel (the one on
the right is useless to you for now). Use the grapple lasso to flip the hatch,
then roll through the tunnel.
---------------
Command Station
---------------
MISSILE: Roll your way over to the wall on the other side of the room from
where you enter it, and you’ll just have to hop up to grab it.
Roll to the right first and find your way over to the other side of the room to
grab a missile expansion, then find your way back to where you entered the room
and roll to the left this time. Get on the small elevator and use the new
tunnel to leave the room.
-------------
Command Vault
-------------
Drop down to the main area, then look up to find some seeker missile targets.
Destroy them, then grab the X-Ray Visor. Activate it, then interact with the
nearby control panel. Enter the code displayed on the panel by pressing the
little icon things around the outside, and the rail for the conveyor will be
moved slightly. Shoot one of the Phazon containers when it’s above the hatch,
and it’ll knock it open when it falls off of the conveyor. Roll through the
morph ball tunnel behind it.
--------------
Defense Access
--------------
LOG: Space Pirate Green Door
Stand up and scan the green door to the right without getting any closer to it.
Interact with the nearby control panel once you’ve got the green door scanned,
then use the elevator that the control panel activates and head through the
next door when you get off of it.
---------------
Command Station
---------------
LOG: Stowaway
1 Blue Credit: Scan for Stowaway lore entry
Scan the terminal on the wall for a Lore entry, then head back into the
previous room.
--------------
Defense Access
--------------
Two pirates will be waiting for you after you take the elevator back down, so
blast them with your Plasma Beam to take down their armor, then finish them
with missiles (or just slaughter them in hyper mode right from the start).
Head through the door they were standing near.
-----------------
Security Air Lock
-----------------
MISSILE: Sitting right in front of you when you enter from Defense Access
Oh joy, a new mission objective:
-----------------------------------------------------------------------------
|Objective: Meet Up with Captured GF Trooper |
| |
|Planet: Pirate Homeworld |
| |
|Information: "A Federation Trooper that was taken prisoner during the Norion|
| invasion has escaped capture on the Pirate Homeworld. Meet up|
| with him to find out information detailing how to bypass the |
| acid rain and get through to the Seed." |
-----------------------------------------------------------------------------
Grab the missile expansion that’s sitting in plain sight, then use your X-Ray
Visor to shoot each of the small orb thingies that light up. Roll into the
hologram to rotate the gate, then exit this room through the door on the other
side.
--------
Lift Hub
--------
Use the panel in the elevator to head to the bottom, then destroy the turret
and use your X-Ray Visor to interact with the control panel to your right.
Grab the map when the shield drops, then head out of this room through the blue
door.
---------------
Lift Hub Access
---------------
Nothing of interest here, just run through the door on the other side.
------------------
Landing Site Bravo
------------------
Get in your ship and save if you’d like, then set a course for Pirate Research.
=== Pirate Research ===
------------------
Landing Site Alpha
------------------
Head over the walkway to the door in front of you.
---------------
Scrapvault Lift
---------------
Activate the elevator with the control panel and ride it up, then hit the small
access panel with a charged shot to destroy it. Enter it, then hop up into the
morph ball tunnel and roll through to the other side. Stand up and look
through the small opening in the wall to see a control mechanism for the gate.
Shoot it to activate it, then roll back through the tunnel and go through the
door on the other side of the gate.
----------
Scrapvault
----------
LOG: Urtragian Shriekbat
LOG: Phazon Grub
MISSILE: You’ll have to jump to a ledge to the right of the first green grab
ledge you find, then jump up to a different green grab ledge.
2 Red Credits: Scans for Urtragian Shriekbat and Phazon Grub
Move forward until you hear the sound of shriekbats, then be ready to back up
and scan one of them as it attacks you for a log entry. Continue down the
hallway and take a left. As you approach one of the blue Phazon vents on the
floor, some small enemies will come out of it. Scan one of them for a log
entry, then destroy them and jump up to the nearby ledge.
Follow these ledges until you see a green grab ledge, but don’t jump up to it
yet. Instead, look slightly to the right to see another ledge. Jump over to
it (using Screw Attack for a slight boost right before the platform), then turn
to the right to find another green grab ledge. Jump up to it and grab the
missile expansion, then return to the other ledge and use the green grab ledge
to get in the morph ball tunnel.
----------
Scrapworks
----------
ENERGY TANK: You’ll have to do a double bomb jump inside the morph ball tunnel
near the top, shortly after the two moving platforms.
Work your way to the right, using your bombs to destroy the enemies in your way
whenever necessary. Hop in the first bomb slot you find and activate it, then
jump up to the new path that’s opened. Use the two moving platforms to get
higher up, then move to the right and continue heading upwards. You’ll see an
energy tank at the top of the path, so do a double bomb jump to get yourself up
there.
The area with the halfpipe is useless to you for now, so instead, use the next
bomb slot to reach the tunnel below you and go through it.
----------
Scrapvault
----------
You’re in the upper tunnels in the Scrapvault now, so roll through them until
you reach the room with the access door controls. The panel to the left is
damaged, so repair it before using your X-Ray Visor to use the controls. Use
the morph ball tunnel to return to the Scrapworks when you’ve opened the door.
----------
Scrapworks
----------
This time, the area with the halfpipe will be useful to you. Use the halfpipe
to build up momentum to reach the upper area on the right, then follow it to
the bomb slot. Activate it, then use the morph ball tunnel in the middle of
the halfpipe area to get back to the Scrapvault.
----------
Scrapvault
----------
LOG: Commando Pirate
1 Red Credit: Scan for Commando Pirate
Wow, took them long enough to notice you were here, eh? Enter hyper mode to
make short work of the two Commando Pirates that attack you (make sure you scan
one of them for a log entry), then find where the access door used to be and
use it to reach the orange door.
-----------------
Processing Access
-----------------
LOG: First Disciples
1 Blue Credit: Scan for First Disciples lore entry
If you flip on your X-Ray Visor, you’ll notice some infrared beams that’re
blocking the hallway. If you walk through them, two Commando Pirates will
attack. Roll under them in morph ball to prevent that.
In the middle of the room, there’s one of those monitor things that you can
scan for a Lore entry. After you’ve scanned it, roll under the second set of
infrared beams and head out the door.
------------------
Metroid Processing
------------------
LOG: Assault Shield Trooper
ENERGY CELL: Take it from the left side after riding the lift down.
MISSILE: After taking the energy cell, grab the missile expansion from one of
the broken containment units on the main level.
1 Red Credit: Scan for Assault Shield Trooper
Scan one of the new pirates for a log entry, then rip their shields off with
your grapple lasso and finish them off with hyper mode. Scan everything in the
room if you’d like, then use your X-Ray Visor to interact with the control
panel that controls the large door.
Ride the elevator down and take the energy cell from the wall on the left, then
repair the damaged panel on the right. Take the elevator back up and deal with
the Phazon Metroids, then check the broken containment units for a missile
expansion. Roll into the small hole on the central specimen lift to get to the
upper level, then go through the orange door.
--------
Airshaft
--------
LOG: Puffer Mine
LOG: The Source Discovered
1 Red Credit: Scan for Puffer Mine
1 Blue Credit: Scan for The Source Discovered lore entry
Look up and use your seeker missiles to make another wall appear for you to
wall jump on, then be ready to deal with the four hyper mode Crawltanks that
attack. Scan one of the Puffer Mines in the distance for a log entry, then
blast them and screw attack towards the far wall. Use it to wall jump your way
to the ledge up above, then continue jumping higher until you reach the top.
Scan the monitor thing on the right for a Lore entry, then head through the
door up here.
---------
Craneyard
---------
Not much to do here, just head through to the other side once the scene is
over.
--------------------
Proving Grounds Lift
--------------------
Head up to the main area and take out the two pirates, then approach the Marine
to start a conversation.
OBJECTIVE COMPLETE: Meet Up with Captured GF Trooper
-----------------------------------------------------------------------------
|Objective: Find the Acid Shield Unit |
| |
|Planet: Pirate Homeworld |
| |
|Information: "Samus! Thank the stars it’s you! I thought I was a dead man!|
| I think I can help you get to the Seed. |
| |
| As I’m sure you know, the path to the Seed is exposed to the |
| acid rain. I’ve seen pirates using a special suit shield that|
| protects them from the elements. If you can acquire one of |
| these shield units, you could probably make it to the Seed. |
| Lucky for you, I’ve seen where they make these devices." |
-----------------------------------------------------------------------------
Head to the other side of the controls where the Marine is standing and
interact with them. He’ll call out a few commands for you, so follow his lead
to make the elevator appear.
---------------
Proving Grounds
---------------
LOG: Gandrayda
1 Red Credit: Scan for Gandrayda
1 Gold Credit: Gandrayda Defeated
Yeah, saw that one a mile away. Scan her for a log entry, then start blasting
her as she moves around the room until she terms into her Berserker form.
Shoot the energy balls it throws, just like you would for a normal Berserker,
then blast the hell out of her head after you’ve bounced four energy balls back
at her (use hyper mode to cause some major damage).