*Upon a third return*
+++++++++++++++++++
Our Own Worst Enemy
Found: Wards area with the big open walkway and the view
Speak with Charles Saracino who is protesting all these aliens. Oh dear, not
another political statement turned into a side quest in this game, and it’s a
side quest about politics no less. Oh well. It’s just a talk.
*NOTE: Endorsing him may or may not result in a mission to a planet in the
Hades Gamma cluster, but I think it does.*
+++++
++++++++++++++++++++
Negotiator’s Request
Found: Outside Flux
Speak with Elias Keeler outside Flux, most likely on your way to see Anderson.
Either help him or help him. One way is to do it and the other way is to
persuade him otherwise. Your choice.
However, going to the med clinic and grabbing the depressents and giving him
those is not only evil, it’s funny! Renegades have all the fun!
+++++
=====
Feros F2E2R2
=====
-----
Geth in the Tunnels
Found: Speak with Dan about the Geth in the Tunnels, duh, but after you clear
the tower of Geth. This one and the next three are talked about if you ask
Fai about getting the colony back on its feet.
Just go past the elevator and down the stairs go enter the tunnel, but you
cannot save the woman who is attacked on the stairs. Make your way through a
corridor and then go across a bridge, which is directly across from a door
that leads to the Varren. Fight the Geth on your way to the Krogan in the
room with the transmitter. Blow it up and then return to Dan, but you should
get the next three while you’re down here.
*NOTE: This is the one quest of these four that require you to speak with the
quest-giver. If you do not speak with Dan, expect to not be able to finish this
quest. But you don’t need to for the next three.*
-----
Water Restoration
Found: Macha Doyle toward the front of Zhu’s Hope, after you save the camp,
but you don’t need to speak with her first.
You just head down to the tunnels, hit both corridors that have Geth, and be
sure to hit both switches to turn on the water: two in the first, one in the
second.
Then just report back to Macha.
-----
Power Cells
Found: May O’Connell at the front of the colony.
Once you clear out the side area in the tunnels, a section of highway with the
pack of beasts, just grab the battery in the front of the downed vehicle on
the road.
Then just take it go May.
-----
Varren Meat
Found: Davin Raynolds in the house thing of the colony.
Just kill the pack of Varren in the area of the tunnels that is part of a
downed highway.
Once the leader is dead, tell Davin.
-----
Data Recovery
Found: Gavin at the weigh station along the skyway to ExoGeni.
First get the quest, then go to ExoGeni.
After you leave the room with the Geth "church", there will soon be a room with
two stairs. Take the one on the right, fight the Krogan in the office, and
then download the data.
Just return the data to Gavin on your way back to Zhu’s Hope.
-----
=======
Noveria N3O3V3
=======
-----
Smuggling
Found: Opold, in the Hanshan Plaza, in a room by the elevator to the landing
bay
Just meet the jelly and listen to his smuggling request. Agree to it and then
go grab the package back by your ship, then return.
If you wish to see how all three play out, save now before you hand the
package off.
You have three options of who to give this to: Opold, Inamorda, and Anoleis.
You can even keep it by going to Opold or Anoleis, but it’s just an ammo
upgrade, a random one.
By giving it to Opold as promised, you can get 250. You can raise that by
another 250 if you have your charm/intimidate high enough. So you can get
500 credits. You can also tell him you’re keeping it, which will convert the
package to an ammo upgrade and the quest is over.
By going to Inamorda in the lounge area upstairs you can get 500 right off the
bat, or raise it to 750 through some persuasion.
By going to Anoleis you can gain the pass to Peak 15 by turning in old Opold.
And if your personality is high enough, you can even keep the upgrade to boot.
However, this is the lazy man’s solution to getting the key. You miss a good
chunk of story if you do it this way.
Really, just giving it to Opold is probably best.
-----
Espionage
Found: Hanshan Mezzanine, given by a Mallene Calis by the elevator
She tells you to go get Rafael Vargas talking long enough to upload a virus so
she can spy on him.
If you do what she asks, tell him you’re a Spectre, then that you’re interested
in his business, then use one of the colored options, then you get another if
your talent for that trait is high enough, and then you get one more that
requires you to have a high charm/intimidate talent. Then leave and report to
Calis for reward.
Or, you can rat her out to Vargas, then go lie to her, and then persuade her
for a bigger reward. That is as renegade as it gets.
-----
===========
UNC/Cluster U4N4C4
===========
-----
Unusual Readings > UNC: Distress Call
Found: Computer right behind you as soon as you are given control in the
Citadel, after Udina’s speech.
Argos Rho > Hydra > Metgos
Transponder Signal - Just a trap by the Geth. Solves the Distress Call quest.
-----
UNC: Missing Marines
Found: Admiral Kahoku after you become a Spectre, who is by a computer near
the steps in the Citadel Tower.
Artemis Tau Cluster > Sparta > Edolus
Distress Signal - You meet a Thresher Maw, which is a sandworm, just run
around and shoot, not getting too close; be sure to save before you get near
the spot.
At the Distress Signal is where you find the Missing Marines Admiral Kahoku
was talking about. After you kill the worm, go inspect the bodies and you’re
done. You’re not done with the quest, you must go to Citadel whenever and
inform Kahoku, although it would make much more sense to send him a text
message or something.
Soon, Kahoku will tell you to hunt down the goons.
UNC: Cerberus
Found: After completing Missing Marines.
Voyager Cluster > Yangtze > Binthu
Research Facilities - All three are guarded by turrets. All three have the
same setup of one room with a shielded area that you must deactivate. I just
turned it off and started blasting, worked well enough.
In the last one, no matter what order you go in, you will find the admiral.
Then you get one last quest to wrap this story up.
UNC: Hades’ Dogs
Found: After beating Cerberus.
Voyager Cluster > Columbia > Nepheron
Underground Facility - Kill the guards outside and enter. More killing and
then the two rooms at the end of the base. One has loot and the other has a
terminal that ends this quest line for good.
Sorta an epilogue, you can sell the info to the Shadow Broker for money when
you use the map and get the transmission. You can refuse if you wish.
*NOTE: Pure speculation, but I would guess your decision, along with many
others, could affect your game in the next installment of the franchise,
perhaps. If anything, in Mass Effect 2 you may get something.*
-----
Investigate Mercenaries > Asari Diplomacy
Found: In a transmission after a time in space, or just go to the planet
directly. Just go to the planet first.
Artemis Tau Cluster > Macedon > Sharjila
Stronghold - It’s a pirate camp. The hardest part is the sniper towers around
the perimeter. All you gotta do is smash down the towers and then run over or
just shoot the pirates. Then go to the front of the building and enter through
the door.
In the base, go into the big room for a big fight. Post your squad up by the
window thing and then take cover in the dark area on the left. Kill the guys,
send your squad to kill the rest, and all is well. On the wall to the right of
the entrance door will be two containers. There is a room in the corner of this
area with four more loot spots.
Up the ramp will lead to a room with lots of goodies. Among them is info that
tells you you just killed an important person. This brings up a side quest
called Asari Diplomacy, which I guess was supposed to be picked up at another
time by the Asari at the Citadel. Or perhaps that’s why you’re here.
Then go find Nassana in the Citadel bar and tell her the news. You just get
the normal reward, but no clue what the mods do
-----
UNC: Lost Module
Found: By entering the Attican Beta cluster you will be informed of this
quest.
Attican Beta > Hercules > Eletania
Probe - find the probe and learn the monkeys have it in one of their colonies.
Mine - east of the debris, there is another monkey place by a mine entrance.
There are two rooms of monkeys and then two more in the corner of the big
room. My module was in the smaller room on the right. Geth to fight in the big
room on your way out.
-----
UNC: Lost Freighter
Found: By going to the ship.
Gemini Sigma > Ming > MSV Worthington
Floating near Antiroprus. Board if you dare.
Go inside this ship that is obviously not safe. Two crates in the first room,
and in the big room with the cells on the floor, blow them up first after you
walk near one and get scared. Nothing in here but one loot container in the
middle.
Then into the hallway with three doors. Go left first. Examine the life support
by the bed, then hack, and then play the logs.
In the room on the right is another log and a container.
Then the middle room for a lone log. That is when Julia strikes from behind.
All three of you should be able to kill her in like one second. Also, you may
turn off the machine if you want. Or whatever, it’s not like anyone watches
news or pays attention to politics.
-----
UNC: Missing Survey Team
Found: By going to the planet.
Hades Gamma > Antaeus > Trebin
Excavation Site - Near the base. Go inside the cave, kill all the Husks in
the big room, then go to the corner for the doors to open, kill these Husks,
and then you’re free to loot the place. That’s all, exit and leave the planet.
-----
UNC: Besieged Base
Found: From Hackett in a transmission.
Hades Gamma > Cacus > Chohe
Science Base - Just fight the enemies in the big room, avoiding the insane
people if you can. Then loot the place, that’s all.
-----
UNC: Negotiation
Found: From Hackett, but I think you must endorse that guy from the terra
firma party on the Citadel.
Hades Gamma > Plutus > Nonuel
Warlord’s Outpost - Enter and go into the center of the room to chat with the
insane Darius. You can be nice, but that’s no fun! You could even play nice
all up until the "please" part, and then unload on him. Kill all the people
and then use the terminal in the top room after you clear the building to
open the exit door.
Report to Hackett at the map back on the Normandy and you’re done.
-----
UNC: Hostage
Found: Either Hackett or in a Citadel elevator.
Hades Gamma > Farinata > MSV Ontario
*Bring Alenko for extra dialogue
Board it. Just kill the enemies in the cargo room. Then into the hallway and
through the door on the left. Have a chat, if your charm/intimidate options are
there you can resolve the matter peacefully. Loot and leave after that.
-----
Strange Transmission > UNC: Major Kyle
Found: Computer in Executor Pallin’s office in the Presidium, or from Hackett
by visiting the system.
Hawking Eta > Century > Presrop
Moon of Klendagon
Compound - Convince the gatekeeper to let you in with your personality,
peacefully if you don’t mind. All to do in the compound is loot the place. Go
back out side and enter the science station nearby for Kyle.
*NOTE: A Ruthless history will mean Kyle already knows of you.*
*NOTE: If you don’t go about peacefully, which is inexcusable, you must fight
through the compound to a button that opens the door to the science station.*
In the station, just make your way to Kyle in one of the small rooms at the
end. Convince him to surrender and you can leave. I believe you need to be a
master in your personality trait of choice, otherwise it will be time to
throw hands. If you do convince him to leave, give him his hour, exit, and
return to the Normandy to resolve quest.
-----
A Person of Interest > UNC: Hostile Takeover
Found: A computer in C-Sec of Citadel; then go meet Helena Blake after you
are a Spectre, she is by the Emporium in the Presidium. Agree to help her clean
house.
There are two bosses to kill, and then you can meet with her.
Hades Gamma > Dis > Klensal
Sydicate Hideout - Go in and take out the crime guys, then loot the place.
Gemini Sigma > Han > Mavigon
Hideout - Approach and use the cannons to take out the three turrets. Park
next to the entrance and go in.
Like so many other research facilities. Go to big room, fight big fight, and
then rewards in two smaller rooms. Do the deed and exit.
Horse Head Nebula > Fortuna > Amaranthine
Engineering Outpost - Go inside and meet with Helena for the final leg of this
side quest so long as you’ve already handled the other bases. If you’re a
master in charm or intimidate you can resolve this peacefully without a
scratch. Then you can loot the place and the one room upstairs. Then leave.
You could fight her, but no reason.
-----
UNC: Privateers
Found: Garoth at the Citadel Tower, after you become a Spectre and return
from a mission, or just go to the ship directly.
Horse Head Nebula > Strenuus > MSV Majesty
Mercenary Camp - tough defenses outside of it; focus on people first since the
missiles are easy to dodge.
Inside, a pretty tough fight with snipers and Krogan. Be sure your team has
good cover. Then loot both rooms on both levels, and in the top room will
be a body with the item for the side quest. Just take it to Garoth in the
Citadel whenever, but before Virmire.
-----
Doctor at Risk > UNC: Dead Scientists
Found: Port Hanshan Mezzanine, top floor.
Kepler Verge > Newton > Ontarom
Underground Facility - Kill the guards outside and enter. Kill the first bad
guys in the big room. Enter the smaller room at the end. Chat, find out the
situation, and then resolve as you wish. Return to ship and talk with
Hackett (the transmission voice for UNC) and you’re done.
-----
UNC: Rogue VI
Found: After some time, Hackett gives you the mission to go to our moon.
Local Cluster > Sol > Luna
Alliance Training Ground - There are three bunkers here guarded by turrets.
Clear the turrets and enter any of the three. Fight the tough drones in each
big room and then smash 8 conduits in each bunker. Look for an access port
near one for a codex. That’s it.
You also get an additional talent.
-----
UNC: Derelict Freighter
Found: Just board the ship.
Maroon Sea > Caspian > MSV Cornucopia
*Bring your shotgun, or your partner that uses one.
Board and go to the big room. You will have to find your way through this one-
way maze fighting Husks the whole way. Just survive the chaos and then through
the door on the other side. There are some spots where you can get on crates,
and be sure to go down the path on the right; the path on the left just has
two groups of Husks and a dead end. Both side rooms have loot and the cockpit
has a log to complete the quest.
-----
Investigate Samples > UNC: Colony of the Dead
Found: ExoGeni building on Feros, in the room where you blow off the ship.
Maroon Sea > Matano > Chasca
Civilian Structures - Husks outside and inside, but just loot for your efforts;
it’s good loot mind, you, but you don’t have to get it.
Science Facility - Just another standard science facility with Husks. Clear it
and get to the end room where you will complete the quest and get a bunch of
goodies to take home.
-----
Investigate Facility > UNC: ExoGeni Facility
Found: ExoGeni building on Feros, in the room where you blow off the ship, or
just go there.
Maroon Sea > Vostok > Nodacrux
Science Facility - Just kill the Creepers on your way to saving the scientists.
Resolve the situation as you wish, collect the three loot containers in here,
and the leave.
-----
UNC: Listening Post Theta
Go with either one first, doesn’t matter.
Styx Theta > Acheron > Altahe
Listening Post - Kill the Rachni that sprout from the holes around the
entrance, then go in. Fight the few bugs in here, nothing serious. Loot and
then use the two computers for more info. You will complete "Theta" and be
led into "Alpha" if you did this one first.
UNC: Listening Post Alpha
Styx Theta > Erebus > Nepmos
Listening Post - Go there, fight the Rachni you see, then go to the generator
in the middle and connect up the Mako engines to power up the turrets. If you
don’t you’ll be fighting wave after wave. Just post up and bunker in for
quite a long battle. I suggest using a strong sniper rifle, that helps. Talk
with Durand before and after the fight.
Disconnect the Mako and head out to complete Alpha. Yes, that closed mine near
the debris will be open. That is the place you need to go and clear out all
the Rachni. Fight in the main room, but all you need to do is clear out the
Brood Warriors in the two smaller rooms in the corner.
Once you’ve completed the above two, even though you don’t have a quest log
for it, you should have remembered the entry from the computer on Altahe that
leads you here.
UNC: Depot Sigma-23
Argos Rho > Gorgon > Unidentified Space Facility
Swing around the crates to the right corner; there is only a handful of
Rachni. Once you reach the few rooms at the front, use the computer in the
left room to hear some entries. Before you arm the bomb next to it, go raid
the room across the hall.
When ready, save, and then arm the bomb. Run back through the maze of crates,
with only some bomb bugs and one regular Rachni. Just pop the bugs as you run
back, probably grabbing items from the many crates along the way, and then be
sure to enter your ship in time. That’s it.
That concludes this line of quests.
-----
Investigate Shipments > UNC: Espionage Probe
Found: Feros computer, in the first room in the building at the camp, or
just go there.
Voyager Cluster > Amazon > Agebinium
Homing Beacon - Just make your way to the mine and go inside. Run to the only
open room and talk with the thing. After that you have ten seconds to disable
three points on the bomb before you. They are slow and tricky presses, but
so long as you’re patient you will get them easily. Then just run back out and
into the other room for the exit.
The Haliat camp is down the slope near where you emerge. Just snipe them or
go run and gun, either way. Once everyone is dead you are free to leave.
-----
=================
Collection Quests C5O5L5
=================
These are just fetch quests, or just quests to collect things as you go through
all the clusters. All of these will run parallel to the side quests in the
clusters, so just be sure to keep an eye out for these things. Should complete
them all if you’re thorough enough as you explore.
I should stress that I put this list here for all those just coming up short
on completing the specific quest. You should finish all of these if you did
visit all the clusters and did light exploration on each planet. You never
need to comb every inch of a planet, but you should scan all the planets in
every cluster (keep an eye out for blinking asteroids in star systems too).
Matriarch Dilinaga’s Writings
-----------------------------
Here are enough to get you by.
Argus Rho
Phoenix System
Tuntau: Anomaly
Armstrong Nebula
Gagarin System
Junthor: Survey
Grissom System
Solcrum: Anomaly
Hong System
Matar: Survey
Gemini Sigma
Han System
Paravin: Survey
Hades Gamma
Antaeus System
Ploba: Survey
Cacus System
Chohe: Anomaly (3)
Plutus System
Nonuel: Anomaly
Horse Head Nebula
Pax System
Veles: Survey
Kepler Verge
Newton System
Klencory: Survey
Maroon Sea
Vostok System
Pataiton: Survey
Styx Theta
Archeron System
Altahe: Anomaly
Turian Insignias
----------------
Here are all the insignias.
Argos Rho Cluster
Hydra System
Metgos: Anomaly
Canrum: Survey
Armstrong Nebula
Vamshi System
Maji: Anomaly
Pregel: Survey
Artemis Tau Cluster
Athens System
Pharos: Survey
Hades Gamma Cluster
Antaeus System
Trebin: Anomaly 1
Dis System
Raysha: Survey
Hawking Eta Cluster
Century System
Presop: Anomaly
Horse Head Nebula Cluster
Fortuna System
Amaranthine: Anomaly
Maganlis: Survey
Strenuus System
Xawin: Anomaly 2
Kepler Verge Cluster
Newton System
Ontarom: Anomaly
Maroon Sea Cluster
Caspian System
Antida: Survey
Vostok System
Nodacrux: Anomaly
Voyager Cluster
Amazon System
Agebinium: Anomaly
Sybin: Survey
Signs of Battle
---------------
Here are where you find both sets of trinkets.
Altanorch: League of One Medallion
Benda: League of One Medallion
Gromar: League of One Medallion
Klensal: League of One Medallion
Nepmos: League of One Medallion
Rayingri: League of One Medallion
Syided: League of One Medallion
Tharopto: League of One Medallion
Yunthorl: League of One Medallion
Casbin: ID Tag
Edolus: ID Tag
Mavigon: ID Tag
Nepheron: ID Tag
Prothean Data Discs
-------------------
Here are all the discs.
Attican Beta > Theseus > Sharring
Armstrong Nebula > Tereshkova > Antibaar
Hades Gamma > Farinata > Juntauma
Maroon Sea > Matano > Chasca
Styx Theta > Erebus > Wermani
Voyager > Yangtze > Alrumter
Voyager > Yangtze > Binthu
Minerals
--------
Here are all the minerals you can grab. But again, I think you should only
resort to this after you’ve done all the side quests and gotten as many of
the minerals as you think you could have grabbed. If you still come up short,
then use this list.
Argos Rho Cluster
Hydra System
Metgos - Heavy Metal (Merucy), Rare Element (Thorium)
Syba - Gas (Helium-3)
Phoenix System
Patashi - Rare Element (Samarium)
Vebinok - Light Metal (Cobalt)
Tuntau - Light Metal (Lithium), Heavy Metal (Mercury)
Armstrong Nebula
Gagarin System
Antirumgon - Light Metal (Cobalt)
Rayringri - Rare Element (Thorium), Rare Element (Polonium),
Light Metal (Titanium)
Grissom System
Rocky Asteroid - Rare Element (Polonium)
Solcrum - Light Metal (Magnesium), Rare Element (Thorium),
Rare Element (Uranium)
Zaherux - Light Metal (Beryllium)
Hong System
Treagir - Light Metal (Lithium)
Casbin - Heavy Metal (Gold), Rare Element (Samarium),
Rare Element (Uranium)
Tereshkova System
Patamalrus - Heavy Metal (Iridium)
Thegeuse - Heavy Metal (Mercury)
Antibaar - Light Metal (Magnesium), Light Metal (Lithium),
Heavy Metal (Mercury)
Vamshi System
Maji - Rare Element (Thorium), Light Metal (Beryllium),
Light Metal (Magnesium)
Artemis Tau Cluster
Athens System
Circe - Gas (Helium-3)
Proteus - Gas (Oxygen)
Knossos System
Metallic Asteroid - Heavy Metal (Platinum)
Archanes - Gas (Nitrogen)
Macedon System
Fargeluse - Gas (Xenon)
Metallic Asteroid - Light Metal (Titanium)
Sharjila - Rare Element (Thorium), Rare Element (Uranium),
Light Metal (Magnesium)
Sparta System
Alsages - Rare Element (Plutonium)
Edolus - Light Metal (Lithium), Heavy Metal (Palladium),
Rare Element (Polonium)
Ontamalca - Gas (Hydrogen)
Attican Beta
Hercules System
Eletania - Heavy Metal (Gold), Heavy Metal (Palladium)
Zatorus - Heavy Metal (Gold)
Theseus System
Quana - Light Metal (Cobalt)
Gemini Sigma
Ming System
Parag - Light Metal (Titanium)
Han System
Patatanlis - Light Metal (Beryllium)
Mavigon - Heavy Metal (Gold), Light Metal (Cobalt)
Hades Gamma Cluster
Antaeus System
Edmos - Gas (Hydrogen)
Vemal - Rare Element (Uranium)
Trebin - Rare Element (Plutonium), Rare Element (Uranium)
Cacus System
Chohe - Heavy Metal (Mercury), Rare Element(Plutonium)
Faringor - Rare Element (Polonium)
Zayarter - Heavy Metal (Mercury)
Dis System
Nearrum - Light Metal (Titanium)
Klensal - Heavy Metal (Platinum), Light Metal (Beryllium)
Metallic Asteroid - Light Metal (Lithium)
Farinata System
Rocky Asteroid - Light Metal (Magnesium)
Nepneu - Rare Element (Thorium)
Plutus System
Mingito - Rare Element (Uranium)
Clocrolis - Rare Element (Samarium)
Nonuel - Rare Element (Samarium), Light Metal (Titanium)
Hawking Eta Cluster
Century System
Metallic Asteroid - Heavy Metal (Palladium)
Canctra - Light Metal (Cobalt)
Presrop - Heavy Metal (Gold)
Horse Head Nebula
Fortuna System
Amaranthine - Heavy Metal (Iridium), Rare Element(Thorium),
Rare (Uranium)
Thermulon - Rare Element (Plutonium)
Strennus System
Antitarra - Gas (Helium-3)
Xawin - Heavy Metal (Iridium), Light Metal (Cobalt),
Heavy Metal (Palladium)
Kepler Verge
Newton System
Juncro - Gas (Hydrogen)
Ontarom - Heavy Metal (Gold), Heavy Metal (Palladium)
Maroon Sea Cluster
Caspian System
Clotanca - Heavy Metal (Iridium)
Farnuri - Heavy Metal (Gold)
Matano System
Chasca - Light Metal (Beryllium), Heavy Metal (Palladium),
Rare Element (Plutonium)
Supay - Light Metal (Magnesium)