One of the best aspects of Mario Party 8 is the game boards MIDI’s and the game’s soundtrack. They make the game more enjoyable. Overall, Mario Party 8 is loud, enthusiastic, and for a while, keeps you hooked. Unfortunately, and like almost every aspect of this game, most of the sound effects get boring after a while. The most noticable blunders are in the character sound effects. They are simply repetitive and become annoying after a while. As far as replay value, steer very far away from this one if you don’t have anyone to play with. It will get old very quickly. If you have a couple of friends over, the game becomes that much better, but every game is better with friends anyways.
Aside from all the negatives, this game would still be worth an addition to your library if the presentation wasn’t so terrible. Don’t get me wrong, the graphics are colorful and creative, just like all the Mario Party games have been. The only problem is that the graphics seem to be from a GameCube game. To add insult to injury, the game can’t, for the life of it, fill a widescreen display. To compensate for the extra space, you get some fruity borders around your screen. What the heck was Nintendo thinking? The borders look absolutely terrible and they simply don’t belong there.

Wii Would Not Like to Play...
Mario Party 8 for the Wii has to many flaws to be a great game. The game shines in a few areas, and some mini-games are extremely addicting. At the same time, Mario Party 8 leaves you dissapointed and sometimes frustrated so much that you will simply loose interest in the game. If you have some friends over it will be fun for a while, but you could get that in Rayman: Raving Rabbids along with some strategy and a better replay value. In the end, all you will get is the same thing you got the other seven times, with no real improvement on any crucial aspect of the game. At most, I would recommend this game as a rental for a couple of hours of fun with your friends, but otherwise, don’t bother joining this party.