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By Nexus_of_Sanity
Join Wrath of Sozin- my Avatar forum- at z15.invisionfree.com/Wrath_of_Sozin
INTRODUCTION
This a walkthrough for people who want to get each chapter 100% complete. For
people just wanting to complete the game’s main quest, you should be able to
do that on your own, or with the help of AtelierMana’s guide.
I will be adding video walkthroughs. Firstly, a video version of this guide,
which covers how to complete each chapter 100%. And then a second one which
entails how to complete the main quest only.
Though i do recommend trying to get each chapter 100% complete. Why? It gives
you more XP, more satisfaction, and increases the battery life of a game that
you would probably get bored of after the 2-3 hours it takes to complete.
~NexoS
Contents
1. Version History [VH]
2. Characters [INF1]
3. Story [INF2]
4. Controls [INF3]
5. Items [INF4]
6. Walkthrough [WLK]
- Waterbender Village [LVL1]
- Amongst the Enemy [LVL2]
- The Forest [LVL3]
- Omashu [LVL4]
- Hidden Island [LVL5]
- The Air Temple [LVL6]
- The Fortress [LVL7]
7. Credits [EXT1]
8. Contact [EXT2]
9. Legal [EXT3]
1. VERSION HISTORY [VH]
REMEMBER, all Americans, the date format is d/m/y, NOT m/d/y
First started on 16/04/07. Wrote the Characters, Story, Controls and Items
sections. Version 0.0
Updated on 25/04/07. Loaded on to GameFAQs site. Waterbender village and frst
part of Amongst the enemy done. Version 0.1
Updated on 30/04/07. Continued the Amongst the Enemy section. Version 0.2
Updated on 5/05/07. Completed the Amongst the Enemy section. Version 0.3
Updated on 6/05/07. Added the bit on the last mystery quest: Good Captain, Bad
Captain. Started the Forest. Version 0.3
Updated on 11/05/07. Completed Forest Section- Version 0.5.
Updated on 8/12/07. I know! It’s been AGES. But i just forgot about the
walkthrough. Sorry! Anyway, I’ve added in a bit on Set Item 3 in Amongst the
Enemy (thank you to that kind person on the GFaqs message boards who told me.
I’ll try and find out his username) Added an introduction, and a bit on Omashu-
Version 0.5
Updated 9/12/07- Completed Omashu (took me A WHILE)- Version 0.6
Updated 11/1/08- Happy New Year, all! Completed Hidden Island (thankfully a
lot shorter than Omashu)- Version 0.7
Updated 12/2/08. Sorry, all, I’ve been working on my own Avatar forum (found
at z15.invisionfree.com/Wrath_of_Sozin That has kept me busy recently. Well,
finished Air Temple. Took me almost as long as Omashu, but was also really
boring and dull. It’s a horrible level D: - Version 0.8
2. CHARACTERS [INF1]
AANG- Aang is the Avatar, the only bender capable of learning all four
elements- Earth, Fire, Air and Water. He is also the last Airbender, as all
the others were killed in the war with the Fire Nation.
In battle, Aang uses his airbending skills through his wooden staff. He can
also hit enemies with his staff and deflect attacks with it.
SOKKA- The second to join the party, Sokka is a member of the Southern Water
Tribe. He joins Aang on his quest to defeat the Fire Nation. He is a tough
warrior, who tries to become a leader for the group. Although a very cunning
fighter, his sarcasm often irritates the rest of the group.
Sokka is not a bender, and uses a frozen boomerang to fight in battle. He
also uses a club for certain advanced moves.
KATARA- Sokka’s sister, Katara, joins your party after you rescue her from the
prison. She is a powerful Waterbender with healing powers.
Katara uses waterbending to fight off enemies. She can also use ice advanced
moves and healing.
HARU- Haru is the last to join the party. He is an earthbender who joins your
party is search of his friend, Yuan, who was kidnapped by the machines.
Haru has a ranged earthbending attack, which he fires from his fists and his
feet.
MOMO- Aang’s flying lemur. Momo is not one of the main party members, but can
be controlled. He is needed for one quest in each level, as he will be needed
to retrieve items for small cracks and spaces. He can also be used to retrieve
information from unsuspecting ‘talkers’ and open locked doors.
APPA- Aang’s flying bison. Appa can not be controlled, but flies the group to
all the different places they need to go. He is located at the starting place
of every level, unless you fly him elsewhere.
Other Characters
LIAN- "The Maker". Lian is a prisoner of a Fire Nation and claims to being
forced by them to make the machines for the Fire Nation. But when she flees
after you rescue her, her connection to the machines becomes slightly
suspicious.
VILLAGE ELDER- There is one of these in almost every level. They will
give you info and advice, and they will give you quests to do.
QUEST CHARACTERS- Quest Characters are people who wish to speak to you,
to ask for a favour. They are indicated with blue dots on the map, and
a blue dot above their head. When you have completed their relevant
sidequest, their dot will turn green.
MERCHANTS- Merchants are indicated by a yellow dot on the map. They will
not be indicated on the field. You can either buy regular items from them,
sell items to them, or if they are special, they can craft something for
you.
FOUR NATIONS PLAYERS- Also indicated by a yellow dot on the map, they will
give you an item for free if you can beat them at a game of Four Nations,
a domino-style board game.
3. STORY [INF2]
Aang has finally reached the North Pole to start his waterbending training.
However, complications arise when a young Waterbender called Hiryu
disappears. Trails lead to machines being responsible.
Similarly, a young Earthbender called Yuan is kidnapped from an Earthbender
village in the Forest. Aang and co. trace his path to a lair of machines.
Now they have to uncover the mystery of the machines. Who’s making them and
why? And why do their attacks look so much like elemental bending?
But these machines are tearing apart villages, day after day. Aang and co.
need to act fast to stop these awful contraptions.
4. CONTROLS [INF3]
FIELD CONTROLS
Attack Wii Remote A
Block Nunchuk Z
Move Nunchuk Joystick in direction
Advanced Attack Wii Remote B and point up, down, left or right
Talk/Focus Move/ Nunchuk C, when indicated
Inspect/Open
Stealth Mode Wii Remote 1
GAME MENU CONTROLS
Inventory/ Journal/ Wii Remote -
Map/ Profiles
Pause Screen Wii Remote +
Navigate Nunchuk Joystick in direction
or Wii Remote Point at, and press A
Select Wii Remote A
Back Wii Remote B
MOMO CONTROLS
Go into Momo Mode Wii Remote 2
Go out of Momo Mode Wii Remote 2
Scream* Wii Remote A
Inspect Nunchuk C, when indicated
*This does nothing at all. Just a little perk.
5. ITEMS [INF4]
There are 3 types of items: Armour, Trinket and Special.
Armour and Trinket are both items that can be equipped to characters to
make them better. Armour consists of Headwear (helmets, headbands) Robes
and Footwear (Boots, Sandals). Trinket consists of Necklaces (pendants,
amulets), Charms and Rings. One item can be equipped to each of these six
categories.
These sorts of items are to increase your ATTRIBUTES:
HEALTH- Increases the amount of damage you can take before you die and are
dishonoured.
N.B. Being dishonoured doesn’t do anything but make the character who died
collapse on the floor. They will come back to life and start regenerating
health once the area has been cleared off enemies (except in a boss fight
where they will just come back after a set period of time).
CHI- Use this to perform either bending moves for Haru, Katara and Aang or
advanced attacks for Sokka.
ARMOUR- Limits the damage you take from being hit by enemies.
LIFE- Increases your health (by a lot) and the power of Katara’s
waterbending moves.
STRENGTH- Increases your attack power and Sokka’s advanced moves.
AGILLITY- Increases your armour (by a lot), because you become faster and
harder to hit. Also increases the power of Aang’s airbending moves.
FOCUS- Increases the amount of Chi you have to do advanced moves (by a
lot) and the increases the power of Haru’s earthbending moves.
Special Items include quest items (which are blue), like Treasure Maps and
Momo Items, potions- i.e. health potions, chi potions- and items that can be
used for crafting- like silk, leather strips, honey.
Also, the rarity of an item is put into four groups: white, green, purple
and orange (or set).
Here is a list of purple items that I found (in chronological order):
ARMOUR
HEADWEAR ROBES FOOTWEAR
Primal Headband Dark Leather Armour Binding Sandals
Blue Shell Headband Robe of Kyoshi Sun Slippers
Purity Hat Blue Woven GI Whaleskin Boots
Renewal Headdress Swallow Tail GI Might of Moho
Ether Headband Vest of Power Kata Mastery
Vigard Threadbare Robe
TRINKET
NECKLACES CHARMS RINGS
Bearskin Choker Bone Charm Mind’s Eye
Heavenly Pendant Gia’tri Iron Ring
Crane Pendant Lightwind Charm Cloud Band
Yi Soulband
Instansia
SET ITEMS
Set Items (or Orange Items) are items that come in groups. You will need them
if you wish to finish a chapter 100% complete. Set items are highlighted in
orange, and will reap greater benefits if more of them are equipped to the
relevant character.
Here is a list of the set items (thanks to AtelierMana for this list):
AANG
Four Winds Headband
Four Winds GI
Four Winds Sandals
Four Winds Amulet
Four Winds Charm
Four Winds Band
SOKKA
Soul Iron Helmet
Soul Iron Tunic
Soul Iron Boots
Soul Iron Pendant
Soul Iron Charm
Sould Iron Band
KATARA
Lifebinder Headdress
Lifebinder Robe
Lifebinder Sandals
Lifebinder Necklace
Lifebinder Charm
Lifebinder Ring
HARU
Core Headband
Core Raiment
Core Sandals
Core Amulet
Core Charm
Core Ring
OTHER ITEMS
Copper- This item can be found all over the place. You can get it from
killing enemies or from breaking jars, bushes etc.
Treasure Map- One of these can be purchased from a merchant in each level.
They show the locations of all the hidden chests, and are EXTREMELY
useful. I recommend stopping off at every merchant you see and trying to
buy one.
Purple/Green Orb- These can be picked up from defeated enemies. Purple
orbs regenerate your Chi, and Green Orbs regenerate your Health.
7. WALKTHROUGH
Finally, onto the good stuff!
WATERBENDER VILLAGE [LVL1]
After the cutscene, you will be next to Appa at NEW AREA- WATER TEMPLE Break
jars behind you to get some copper; then head along the path, where you
will meet a wolf.
FIRST ENCOUNTER: WOLF
This the first enemy you come across. The easiest way to defeat it is to
block, wait for it to pounce at you, and then attack it quickly. Two or
three hits should defeat it. If they come in groups, rapidly attack the
first, block, wait for the others to pounce at you, and then defeat the
rest.
Head south and kill the wolf there also. Each of these should be giving you
5XP. Head north, and back along the path. Kill the next wolf. Now go into
Momo Mode using 2, and go along the path. Momo should get a weird question
mark over his head. Walk over to the sparkly bit, and press C. You will get
an ICE CRYSTAL- MOMO ITEM, which will give you 5XP. There are 7 more in
the level. Go back into Normal Mode using 2.
If you keep heading, along, eventually you will reach a point where Aang
will get a weird question mark over his head. Walk to the edge of the water
and use a Focus Move there, and you will get a HIDDEN CHEST. Collect all
the items then press -. Go to inventory, and equip the items you just
collected. Then proceed.
Behind the first fishermen is another ICE CRYSTAL- MOMO ITEM. Get it the
same way as you got the first one. If you continue along the path, you’ll
meet a pack of wolves. Defeat them all, and then save at the Save Point: a
blue swirly thing. I am not going to remind you to keep doing this; and you
don’t have to if you don’t want to.
Next to the Save Point is yet another ICE CRYSTAL- MOMO ITEM. Just 5 left.
BTW, these should all be giving you 5XP.
Head past the fisherman into a NEW AREA- WATERBENDER VILLAGE. Go talk to
Katara. She’ll tell you to go talk to Master Wei. Break the jars next to
Katara, then proceed west. FYI, I’m not going to tell you to keep breaking
things anymore. If you see any, just break them. Most will give you some
copper.
Press C to talk to Master Wei. He’ll have a blue dot above his head. He’ll
tell you about Hiryu, a young Waterbender who has gone missing. You agree
to go find him. You’ll then learn how to use your journal.
First things, first. Right next to Master Wei, next to the temple-like
building is another ICE CRYSTAL- MOMO ITEM. If you wander around in the
area east of Master Wei, you should get a ‘signal’.
Head north over the bridge and down the stairs. There’ll be a guy here,
who wants you to bring him 8 ICE CRYSTALS. You already have 4. Now head
north. Follow the direction the GREEN QUEST ARROW is pointing on the Map.
BTW, the stairs next to the SAVE POINT lead to the ITEM MERCHANT for this
level. If you want, go buy something from him. Now head north. We have to
find clues about Hiryu.
Defeat the pack of wolves up here. By now, you should have the ADVANCED
MOVE- AIR BLAST. This will help you a lot. Here you will meet a pack of
three wolves and a dark wolf.
FIRST ENCOUNTER- DARK WOLF
These are much harder to kill than normal wolves, but will give you 7XP.
Keep using the same tactic as on the wolf, but preferably with ADVANCED
MOVE- AIR BLAST.
Keep heading along the path and defeating Wolves and Dark Wolves. When the
path splits in two, you can go either way. They will get harder and harder
but just keep doing this. You will go into a cave. Destroying the small ice
fragments on the floor will give you copper. Anyway, keep killing those
wolves (they’re such pests).
At NEW AREA- ICE COVE, you will find a Machine Part and a Waterbender Pouch.
You have to show these to Master Wei. Go back the way you came. You might
have to fight some more wolves, but these shouldn’t be too hard. Now you
should reach a point where the road splits into two big junctions. Go west
(even though the Green Quest Arrow says you should go south). Head west, over
a small stream and kill the Dark Wolf here. Head down the narrow ice
path, past the fisherman.
Kill the Wolf and the Dark Wolf, and open a small chest to the northwest.
Aang should be getting a focus signal. Head over to the ice sculpture next
to a fisherman and get the HIDDEN CHEST. 2/4.
Now head southeast, to a NEW AREA- FISHERMAN’S FLOAT. Talk to the
Fisherman with a blue dot over his head. He’ll ask you to push his nets
out to sea. Approach the Fishing Nets, and do a Focus Move. In return,
the fisherman will give you some Lamp Oil, which you will need for later
on.
Now head back to the Waterbender Village. If you have not done so, go to the
Item Merchant- he’s just at the top of the stairs at the entrance to the
Waterbender Village- and buy some Wick for 5 Copper. Just next to the Item
Merchant is an ICE CRYSTAL- MOMO ITEM. Keep heading east and there should be
another HIDDEN CHEST, just next to a balcony. East of that; and next to an
Ice Staircase (a really small spiral staircase) is another ICE CRYSTAL- MOMO
ITEM. 7 down, one to go. If you want, there is a small chest at the top of
the Spiral Staircase. Head back past the Item Merchant, and go talk to
Master Wei. Follow the Green Quest Arrow if you get lost.
When you’ve finished talking to master Wei, you’ll get a SET ITEM- FOUR WINDS
CHARM. Equip it (and that’s an order). Now head north a bit, and head west
at the first bridge you see. Head north past all the random people (open a
small chest on the way) and talk to the Widow at the end. She’ll have a blue
dot above her head. Give her the Lamp and Wick, and then wait for it.
AARGH! THE FIRE NATION HAS COME! And they’re after you! After the cutscene,
just next to you is a Firebender.
FIRST ENCOUNTER- FIREBENDER
These are the spawn of Satan. You can block their initial attacks easily
enough but when they jump up, you’ll need an advanced block like Staff Twirl
or they’ll knock you back a mile and give you a lot of damage. To defeat them,
shield against their first few attacks; and when they jump up, GET OUT OF THE
WAY (or use and Advanced Block) . Then nail them. In groups, they’re not much
harder.
Fortunately a Waterbender will help you defeat him. Go down, past the SAVE
POINT, and a Waterbender will ask you to help Sokka. So we’ll do just that.
Head over the bridge, and fight a fire Nation soldier to the North.
FIRST ENCOUNTER- SOLDIER
These are slightly easier to defeat than Firebenders. You can keep blocking
their attacks, but this is not advised. Block their first two swings and then
attack like crazy until they start blocking. Repeat this (but insert a bunch
of advanced moves).
Now head round the path and defeat the group of Soldiers and Firebenders. They
aren’t much harder in a group. Plus you get the waterbenders to help you. Keep
following the path round, defeating Soldiers and Firebenders. Eventually,
you’ll get on to a narrow icy path, which leads to Sokka. Defeat the
Firebender that Sokka is fighting.
There’ll be a cutscene in which Katara and Master Wei fight some
Firebenders. Master Wei gets knocked down, and Katara gets kidnapped. Uh oh.
NEW CHARACTER- SOKKA
That’s right. The water tribe warrior, Sokka joins your team to help save
Katara. He can be controlled by pressing right on the D-Pad.
Next to the tower where Sokka was is another ICE CRYSTAL- MOMO ITEM. Yay! We
have all 8! If you want, you can continue along in the same direction and get
a small chest at the end of the ice path. If not, turn back.
Master Wei will be calling for you, but don’t talk to him just yet. When
you reach the west end of the ice path, Master Wei will be at the bottom of
some stairs to the south. DON’t GO THERE! Go west, and you should get some
focus signal. Change to Sokka, and use a Focus Move on the big wooden box.
Yay! The last HIDDEN CHEST! Now head back, but don’t talk to Master Wei. Now
go north, away from him.
When you see some descending stairs heading towards a save point, go down
them. Talk to the guy with the green dot above his head, and give him the
8 Ice Crystals. He will give you a Mind’s Eye in return.
Now go back, and talk to Master Wei. He will ask you to go save Katara. Go
south, and round the path. If you remember, that’s the path you first came
along when you started the game. It seems SO long ago, doesn’t it?
(not really) :-)
Kill the wolves here. They should be SO INCREDIBLY EASY after fighting all
those Firebenders/soldiers and now you have Sokka. BTW, for Sokka, you should
try and give him ADVANCED MOVE-ENRAGE. IT IS SO GOOD. If you have ADVANCED
MOVE-KNOCKBACK; take it away! Knockback sucks!
Now when you see the purple Save Point like thing, just walk past it, and a
little box will appear asking you if you want to enter the boss area. Select
‘Yes’. Now let’s get going.
BOSS- COLOSSAL INFERNO
Ah, your first boss. Are you scared? Well, you shouldn’t be. BTW, if you have
enough points for Aang, give him ADVANCED MOVE- STAFF TWIRL (just for this
battle).
The Inferno will shoot a big line of fire. You have two options. Run really
far backwards and avoid it. Or, run really far in, and use Staff Twirl. If
you’re using Sokka, always do the first one. If you’re Aang, you should use the
second one. The problem with the second one is that Sokka will always get hit
by it, but Aang will be really close in to nail it.
After the Inferno does that attack, it’s front part will glow red. Start
attacking it now. After a while it will knock you back. It will now start
firing some meteors. Just run around to avoid these. Then it will fire a big
line of fire. Avoid it. It will start glowing red. Attack it, etc.
Keep repeating this process. The less health it has, the more meteors it will
fire. When it dies, Sokka will claim title of "conqueror of giant kitchen
utensils".
Aang’s a bit troubled though. Why can that machine firebend, and do it so well?
AMONGST THE ENEMY [LVL2]
Now you need to go rescue Katara from the prison. What a buzz kill. I wanna go
batter more "kitchen utensils". Anyway, after the cutscene, the little box
telling you how to use Stealth Mode will come up. Use it to sneak past the
guards. DO NOT attack the guards or go out of stealth mode, otherwise they
will sound the alarm and a bunch of evil Fire Nation soldiers will come and
nail you. Not pretty.
Next to the big rock, you’ll be getting some focus signal. Unfortunately,
only Katara can open this chest, and she’s way, way at the end of the level.
Stupid isn’t it? Ignore it for now. Go up into NEW AREA- PORT VILLAGE.
Talk to the village elder, and she will tell you to get some Fire Nation
disguises. Head up past her, and head to the northeast of the village. On the
way, talk to the two people with blue dots above their heads. One will ask you
to finds some herbal soap, the other some tomatoes. No go down the path heading
southwest. Use Stealth Mode to sneak past the Fire Nation on the path. Or, if
you want, you can fight them for some delicious XP. If you decide to do the
latter, make sure that Sokka has ADVANCED MOVE-ENRAGE at Level 2, at least,
and hopefully a dragon attack. Aang should have a tiger attack, and advanced
moves- AIR BLAST and WHIRLWIND, hopefully one at level 2.
Just after the SAVE POINT, go into stealth mode (change to Sokka before) and
sneak past the guards at the entrance to NEW AREA- SOLDIER BARRACKS. Picking
up focus signal yet? Go over the wooden box and use a Focus Move with Sokka.
This will uncover a HIDDEN CHEST. BTW, this will contain SET ITEM- SOUL IRON
PENDANT. YOU MUST IN ALL CIRCUMSTANCES EQUIP THIS TO SOKKA. IT GIVES HIM +55
ARMOUR!!! GOOD GOD, IF YOU DON’T, YOU ARE MORBIDLY STUPID.
Btw, if you decide to fight anyone here, you’ll probably fight a Spearman:
FIRST ENCOUNTER- SPEARMAN
I hate these guys! You cannot block their attacks with a normal block. The only
way to kill them is to dodge their attacks (which is kinda hard) and nail them.
If you have ADVANCED MOVE- WHIRLWIND (which btw you should) use it!
Anyway, use Stealth Mode to sneak path the guards. Cling to the north side of
the wall. Head into the small area next to the giant rock. Come out of
stealth mode and recharge. Back into stealth mode. Round the rock. Head into
the building. There’ll be a cutscene where a Fire Nation captain addresses
some new recruits. Blah, blah, blah.
Fight the Fire Nation guys here. They should be pushovers. Go up, and head
up the stairs. Head west here, past the rooms containing Fire Nation
soldiers. At the far west end of the building, get the QUEST ITEM-
HERBAL SOAP. Now go back to the top of those stairs, and go east. Go the far
east room. Cutscene. Defeat the Fire Nation guys, get the disguises. This is
so easy, I can’t believe that you suckers need a walkthrough. BTW, if you’re
finding these guys kind of hard do this:
Start the game again. Only this time, when the Fire Nation comes to the
WATERBENDER VILLAGE, go around the place fighting and re-fighting the
Firebenders/soldiers. This will get your characters mightily levelled up,
and well able to cope with the stress of attacking Fire Nation. I didn’t
have to do it, so that’s why I didn’t tell you guys to do it at the
Waterbender village.
But you should probably getting on alright. Anyway, now we have the
DISGUISES. YAY! These are so useful. If you want some XP, kill the Fire
Nation in the building. They’re easy. Plus, you can open some small chests
(they start attacking you anyway if you open the small chest near to where
they are standing). Anyway, leave the building.
Whatever you do, don’t attack anyone here. Otherwise everyone will start
attacking you, which is a pain. Just leave the barracks. On the path which
heads back to the village, kill the small group of Fire Nation here. They
should be easy. Go back into the village. On the way to the Village Elder,
give the girl her stupid Herbal Soap. It’ll give you some XP. If you look
around town now, you can find the girl’s grandpa (who wanted the Herbal Soap),
he’ll give you SET ITEM- SOUL IRON BAND. This item has eluded many people,
but fortunately a kind soul on the Avatar:The Last Airbender message boards
told me where.
Talk to the Village Elder.The Village Elder will tell you about food supplies
that have been going missing. Head down towards the barracks, but turn north
at the fork just before the barracks. If you remember, Sokka said the last time
you came here (without)disguises not to come this way. Go this way and don’t
attack the Fire Nation here.
Head due north.
Just before the first fork, go into the Momo Mode. There will
be a TOMATO- MOMO ITEM here. Now stay in Momo Mode, and go north. Take the
east road of the fork, and get another TOMATO-MOMO ITEM. Go out of Momo Mode
and take the East road of the fork. Defeat the Hog Monkeys here.
FIRST ENCOUNTER- HOG MONKEY
These are surprisingly easy. Just keep attacking them and they’ll go down
withouth much of a fight. Sokka is very good at fighting them, as they are
close range enemies.
Head past the bridge, but DO NOT GO ON IT. Go into Momo Mode, and head round
the bend. Inspect the Green Bush, and collect the third TOMATO- MOMO ITEM.
Now head round the bend in normal mode, and defeat more Hog monkeys. You’ll
eventually come to NEW AREA- HIDDEN CAVE. This is where the food supplies are
being taken. Go the SAVE POINT, and go into Momo Mode. Go back the way you came,
and get the TOMATO- MOMO ITEM. 4/8. Now go into normal mode.
Now head over the tiny rock bridge, past the SAVE POINT.
If you’re feeling confident, attack the Fire Nation here. First things first,
head south.
Go over another mini rock bridge and do a focus move using Aang. A HIDDEN CHEST
will fall out of the sky (weird, but ok). If you open it, the Fire Nation will
start attacking you so beware. Now head back up north, over the mini rock
bridge.
There should be a cave with vines covering it. Use a focus move with Sokka to
slash them. Go into the cave. The Fire Nation here will start attacking you,
regardless of the disguises, so fight them. Proceed through the Hidden Cave, and
defeat all the Fire Nation here. At the end, you’ll fight a captain:
FIRST ENCOUNTER- CAPTAIN
These guys are pains. They have similar attacks to Firebenders, but their
attacks are harder to block, and they have more health. You’ll just have to
throw your all into it and mercilessly onslaught.
Now head out of the Hidden Cave. Don’t head just to the Village Elder yet. At
the fork (the one where you found the first Tomato), go west. Defeat the Hog
Monkeys here.
Continue west to NEW AREA- WIDOW’S HOUSE. Talk to the widow. How depressing.
She’ll tell you that the Fire Nation have been bugging her about taxes. The
Fire Nation ill then come and take away her money. She’ll ask you to help
her. First you have to give her 100 copper. If you don’t have 100 copper,
sell some stuff. Cutscene. Tax Collectors come and take the money.
Defeat the Tax Collectors. They have the same fighting style as Captains.
They’ll drop a key. Where they were just standing, go into Momo Mode and
collect another TOMATO- MOMO ITEM. The widow will ask you to help retrieve
the tax money.Go east, and east again at the fork. But this time, at the
second fork, go northwest. Keep going, and you’ll get to NEW AREA-OUTPOST.
Don’t fight the Fire nation here, they’re probably just too hard. Anyway,
go straight towards the big building. To the side of the building is another
TOMATO- MOMO ITEM. 6/8. Go inside the building. Defeat the Fire Nation as you
go along. Go up the stairs, and head east. At the end, open up the Tax chest.
Oh no! The alarms has been sounded and all the firebenders come after you.
Defeat them, and then leave the building. Within the Outpost, head to the
southwest, and use a focus move on the flower patch. A HIDDEN CHEST will
drop from the sky. Be warned, the Fire Nation will start attacking when you
open the chest. Leave the Outpost.
Now head back to the Village Elder. Talk to her, and she’ll congratulate you
on retrieving the supplies. Talk to her again, and return the Tax Money.
She’ll thank you and give you a SET ITEM- FOUR WINDS BAND. She’ll tell you that
the dock master might know something about Katara’s disapperance.
Head in the direction of the barracks. Go north again at the junction before
soldier barracks. Only this time, instead of going north for the Hidden Cave,
take the first left, and continue down here. There are some Fire Nation here.
Continue west, until you reach NEW AREA- SHIP DOCKS. Talk to the dock master,
he’ll tell you that he saw Katara and Zuko being taken to the Fire Nation
prison,on the far east of the town.
Head back in the direction of Port Village, but turn north at the junction.
This is the way to the Hidden Cave. Go in the direction of the Hidden Cave
but this time after the second fork, go along the small bridge path. Defeat
the two Fire Nation here and continue. You should be on a winding path. On
the curve, you should see a big tomato bush. Inspect it with Momo for the
second last TOMATO-MOMO ITEM.
Continue. Cutscene. Chase away the two bullies for some XP. YAY! Now,
when you see the next Tomato Bush, inspect it for the last TOMATO-MOMO ITEM.
Now head back to Port Village. Give the guy his tomatoes, and he’ll give you
a Heavenly Pendant. Before going back to the prison, we have one more quest.
Go southwest of port village in the direction of the Soldier Barracks. Take
that northern path that heads towards the docks, and take the second left.
Take to the Fire Nation commoner that you saved. He’ll ask you if you want
any help in return and you tell him about the food supplies. He’ll tell you
to talk to his captain. Talk to the Fire Nation captain with a blue dot above
his head. Do NOT TALK TO THE OTHER ONE! He’ll promise to sort everything out.
Now to the prison.
To get to the prison, you can go another way now. Go back to Port Village. Go
east, navigating the streets and corners of Port Village. You should come to
a path that leads out of the town.Keep going along east until you reach NEW
AREA- PRISON. Cutscene. Next to the SAVE POINT is a HIDDEN CHEST. 5/6. Now
enter the prison.
The two guys you stole the disguises from have returned and want revenge.
Defeat them (preferably with ease) and then proceed down the prison. Go into
the big sector with the mass of Fire Nation. This will be a tough battle,
but you can do it. Go north here. There’ll be a Firebender in a cell, who’ll
you have to free later.
Go down, round the paths, and down. At the bottom of the prison, defeat the
captains here. They’ll drop a jailer key. Use this to free Katara, the Fire
Nation guy and the Earthbender. They’ll all be in cells around the prison.
When you have freed them all, all 8 quests will be done. YAY!
NEW CHARACTER- KATARA
At last, the third member of your team, waterbender Katara. Equip her by
pressing left on the D-Pad.
Now that you have freed Katara, go with her to the very start of the level.
Remember, you don’t have disguises anymore. Either fight the Fire nation, or
use stealth mode. At the beach at the start of the level, go next to the big
rock and use a Focus Move with Katara. The last HIDDEN CHEST will be
uncovered.
NOW, there’s one last question we all want answered. The location of the 3rd
SET ITEM in this level. Well, fortunately, we now have an answer. Remember the
nice girl who you got that Herbal Soap for? Well, if you keep talking to the
people around Port Village, you’ll eventually run into her grandad. He’ll give
you SET ITEM- SOUL IRON BAND. Yay! 3/3 set items!
Now go back to the prison, and head down past where you defeated the Captains.
Get Katara to do a Focus Move on the lava. She will cool it. Walk across it.
Head past the save point, and into the boss area. Katara wants you to free
someone called Lian, who is being "forced" by the Fire nation to make the
awful machines.
BOSS- JAILER
This guy is much harder than the last. He will start off on the platform,
shooting small fireballs at you from his staff. Just keep running to avoid
these.After a while, he will step off his platform and confront you head on.
Dodge or block his attacks and he will get tired. If you run away, he will chase
after you, or start doing the small fireball attack he did at the very start.
When he kneels, now is your chance to nail him.
Repeat this process. The more his health is depleted, the more it will take
for him to become tired. When you get him to half health, he will become
enraged.
His attack pattern will change. He can do a rolling attack which fires a line
of fire. Eventually he will stop this and teleport to near you, and confront
you head on. Dodge and block. Wait for him to kneel. Attack.
Keep doing this until he has been defeated.
Now that you have defeated the Jailer, we can free the Maker. But looks like
she ran off. Oh well. Sokka can’t read a map. The next plan of action is to
warn an Earthbender camp of the impending danger of the machines.
THE FOREST [LVL3]
Okay, we’re stopping at a Forest Earthbender Village to get some food. Why?
Anyway, the level will start off with some injured earthbender asking you to
help him. His camp is under siege. You start off in NEW AREA- FOREST VILLAGE.
Firstly, turn around, and talk to Appa. Aang decides that Momo can help fetch
some Moon Peaches for him. What a lame quest. BTW, Moon peach bushes are these
bluey-purple fern things. Now go east, and talk to the guy with a blue dot
above his head. He will ask you to go get him some dark ore.
Now talk to the woman in the southeast corner of Forest Village with a blue dot.
She will be upset about her sick daughter, and ask you to get her some toys to
comfort her. Then head a bit north, and towards the green grass steps. At the
top of them, there is a HIDDEN CHEST. Due east to the green grass steps, are
two women standing next to a house. Talk to both of them, and they will talk
to you about poachers. Enough talking! Let’s get on with it. Nead up to the
north east side of the village, and leave the village.
Head along the path, where you’ll have to fight some wolves. These are much
harder than the ones you faced in the Waterbender Village, but you should
manage them just fine.
Eventually, you will get to a place where the path splits into two: one heading
east, and one heading southwest. At this junction, there is a bluey-purple
fern thing. Inspect it with Momo to get your first MOON PEACH- MOMO ITEM.
Now contiune along the eastern path.
Keep going along the path, killing wolves, until you reach NEW AREA-TRAINING
CAMP. The machines are here! AARGH! Now to liberate the training camp, we need
to defeat the machines:
FIRST ENCOUNTER- STOMPER
These are the machines that took Hiryu. Now, its time to get even. When you
are approaching a Stomper, avoid its spinning attack, which will paralyse you
slightly. When they are moving or attacking, they will expose their weak part.
When they are defending, they will enclose it. You can’t damage them then.
Wait for them to move, then nail them. They have really high health, so they
will be an arduous task.
Once you have defeated all 17 of them, the leader of the Earthbender training
camp will tell you that the machines took Yuan, an earthbender. He will send
Haru, a close friend of Yuan’s, with you and give you a SET ITEM- CORE RING.
NEW CHARACTER- HARU
Haru, the last of your party, is a powerful earthbender. You can control him
using down on the D-Pad. Equip the Core Ring you just got to him.
Now, control Katara. Go around the Earthbender camp, and press C when you get
to an injured Earthbender. They’re the ones who are bent over, clutching their
stomaches. To heal them, you’ll have to do a Focus Move. There are four to heal.
Once you’ve healed all four, the last one will give you a SET ITEM- CORE CHARM
to equip onto Haru.
Now leave the Training Camp and head back to Port Village. Talk to the Village
Elder, the one with a green dot above her head. There will be an earthquake,
and she will ask you to go inspect it the mines to the southwest. However, don’t
go there just now.
Head to the north of the village, and take the northwest path (NOT the one that
goes to the Training Camp). Next to the first pack of wolves is a CHILD’S DOLL.
This is one of two toys you need to bring back to that woman with the sick
daughter (remember?). Now defeat the pack of wolves, and head north. You will
come to a place where the path splits into two definite paths- one going
northeast, and one going northwest. At this junction, defeat the swarm of
wolves. There are so many of them, but you should be able to defeat them.
Now, inspect the blue fern with Momo for your second MOON PEACH- MOMO ITEM.
Take the northeastern path, and defeat the wolves here as well. Continue
along. You will eventually reach a small rock bridge that goes over a stream.
There is another HIDDEN CHEST here. Do a focus move with Katara at the edge
of the stream. The chest contains SET ITEM- LIFEBINDER RING.
Now continue along the path again. When you see the small bear cub (isn’t he
cute?) control Katara and heal the cub. He will be very happy, but where is his
mum? Continue along the path again, heading east. Soon you will come to NEW
AREA- POACHER’S HIDEOUT. Head into the hideout, and fight the Poacher: